3 Satyrs from Inquisitor 3
- BigMemka
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- Imp
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7 years 11 months ago - 7 years 11 months ago #1
by BigMemka
3 Satyrs from Inquisitor 3 was created by BigMemka
[INFO]
Name: Satyr Warrior
Difficulty: Medium
Connections: Satyr
Summon: SatyrWarrior
Melee: Yes
Distance: Projectile
Type: Demon, Magic
[CREDITS]
Submitted: Shadowman
Decorate: Shadowman, Guest
GLDefs: Shadowman
Sounds: Id software, Vader
Sprites: Id Software, Vader
Sprite Edit: Shadowman
Idea Base: Satyr
[DESCRIPTION]
The impact force of the legions of hell. They are very dangerous, because they are skilled warriors and attack enemies with their clubs in close quarters. Also their shields were forged in the depths of hell and can shoot magic projectiles at enemies.
[PREVIEW]
[INFO]
Name: Satyr Pikeman
Difficulty: Medium
Connections: Satyr
Summon: SatyrPikeman
Melee: Yes
Distance: Projectile
Type: Demon
[CREDITS]
Submitted: BigMemka
Decorate: Shadowman, BigMemka
GLDefs: Shadowman
Sounds: Id software, Vader
Sprites: Id Software, Vader
Sprite Edit: BigMemka
Idea Base: Satyr
[DESCRIPTION]
Some satyrs prefer to use a lance. Because of its long shafts, they can attack at long range and throw their enemies aside. Every satyr also takes with himself a supply of darts, which it can throw with great accuracy.
[PREVIEW]
[INFO]
Name: Satyr Berserk
Difficulty: Medium - Hard
Connections: Satyr
Summon: SatyrBerserk
Melee: Yes
Distance: No
Type: Demon
[CREDITS]
Submitted: BigMemka
Decorate: Shadowman
GLDefs: Shadowman
Sounds: Id software, Vader, Blizzard (Diablo), Raven Software
Sprites: Id Software, Vader
Sprite Edit: BigMemka
Idea Base: Satyr
[DESCRIPTION]
The strongest and most ferocious satyrs are becoming fierce warriors. They cut into the enemy groups and smash them, not noticing their own pain. Armed with two sharp swords, berserkers are deadly at close distance. In addition, they may fall into a rage and then their attack speed increases many times.
[PREVIEW]
[DOWNLOAD]
https://drive.google.com/file/d/0BzqytIXSGDtVS0pwbkJ3RWpZVnc/view?usp=sharing
Name: Satyr Warrior
Difficulty: Medium
Connections: Satyr
Summon: SatyrWarrior
Melee: Yes
Distance: Projectile
Type: Demon, Magic
[CREDITS]
Submitted: Shadowman
Decorate: Shadowman, Guest
GLDefs: Shadowman
Sounds: Id software, Vader
Sprites: Id Software, Vader
Sprite Edit: Shadowman
Idea Base: Satyr
[DESCRIPTION]
The impact force of the legions of hell. They are very dangerous, because they are skilled warriors and attack enemies with their clubs in close quarters. Also their shields were forged in the depths of hell and can shoot magic projectiles at enemies.
[PREVIEW]
[INFO]
Name: Satyr Pikeman
Difficulty: Medium
Connections: Satyr
Summon: SatyrPikeman
Melee: Yes
Distance: Projectile
Type: Demon
[CREDITS]
Submitted: BigMemka
Decorate: Shadowman, BigMemka
GLDefs: Shadowman
Sounds: Id software, Vader
Sprites: Id Software, Vader
Sprite Edit: BigMemka
Idea Base: Satyr
[DESCRIPTION]
Some satyrs prefer to use a lance. Because of its long shafts, they can attack at long range and throw their enemies aside. Every satyr also takes with himself a supply of darts, which it can throw with great accuracy.
[PREVIEW]
[INFO]
Name: Satyr Berserk
Difficulty: Medium - Hard
Connections: Satyr
Summon: SatyrBerserk
Melee: Yes
Distance: No
Type: Demon
[CREDITS]
Submitted: BigMemka
Decorate: Shadowman
GLDefs: Shadowman
Sounds: Id software, Vader, Blizzard (Diablo), Raven Software
Sprites: Id Software, Vader
Sprite Edit: BigMemka
Idea Base: Satyr
[DESCRIPTION]
The strongest and most ferocious satyrs are becoming fierce warriors. They cut into the enemy groups and smash them, not noticing their own pain. Armed with two sharp swords, berserkers are deadly at close distance. In addition, they may fall into a rage and then their attack speed increases many times.
[PREVIEW]
[DOWNLOAD]
https://drive.google.com/file/d/0BzqytIXSGDtVS0pwbkJ3RWpZVnc/view?usp=sharing
Last edit: 7 years 11 months ago by BigMemka.
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7 years 11 months ago #2
by Tormentor667
Replied by Tormentor667 on topic 3 Satyrs in Inquisitor 3
I absolutely love the 3 new satyr variants, they add greatly to the existing one. I didn't test them ingame but visually and in concept, I am totally happy with what I see. Well done BigMemka, let's see what the repo maintainers say.
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- MagicWazard
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7 years 11 months ago #3
by MagicWazard
Replied by MagicWazard on topic 3 Satyrs in Inquisitor 3
I don't want to be TOO pedantic, but I notice that the Info/Credits inside the WAD itself aren't the same as what's posted in the submission thread. It would be best if they both matched up. I also notice Vader isn't credited, even though he did the original sprite and sound edits.
Otherwise, these do look promising, though I haven't really tested them yet. They might be good for Heretic/Hexen as well, due to the more overtly medieval theme.
Otherwise, these do look promising, though I haven't really tested them yet. They might be good for Heretic/Hexen as well, due to the more overtly medieval theme.
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- BigMemka
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- Imp
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7 years 11 months ago #4
by BigMemka
Replied by BigMemka on topic 3 Satyrs in Inquisitor 3
I fixed first post. And I fixed credit in the wad. The error was probably due to the fact that the credit is written two different people). You can see them skills in Inquisitor 3 wad of course. But, of course, they decorate had to be correct by Doom. And certainly we have removed their different color in the wad.
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- Dreadopp
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7 years 11 months ago #5
by Dreadopp
Replied by Dreadopp on topic 3 Satyrs from Inquisitor 3
I gave these a shot and they look great.
On the whole, I think the warrior works pretty good. For the other two, I fear the melee attack radius is too wide. There are points where it doesn't look like they should be able to hit me, but they do (the pike on the pikeman is being held in the middle, so it doesn't look like it should reach as far as it does).
On the whole, I think the warrior works pretty good. For the other two, I fear the melee attack radius is too wide. There are points where it doesn't look like they should be able to hit me, but they do (the pike on the pikeman is being held in the middle, so it doesn't look like it should reach as far as it does).
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- BigMemka
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7 years 11 months ago #6
by BigMemka
Replied by BigMemka on topic 3 Satyrs from Inquisitor 3
MeleeRange 112 of satyr pikeman in reality, where the 3-meter. Pike has a 3 meter radius of the attack. And satyr pikeman is different from warrior increased radius of attack. Satyr berserk strong melee warrior. And his is also a strong point increased radius of attack. I can be his MeleeRange 104 or 96. But practice shows that the 112 is better for balance.
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- BigMemka
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- Imp
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7 years 10 months ago #7
by BigMemka
Replied by BigMemka on topic 3 Satyrs from Inquisitor 3
What it is necessary to monsters posted on the site?
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- MagicWazard
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7 years 10 months ago #8
by MagicWazard
Can you clarify exactly what you're asking about? Is it the attack range, or something else?
Replied by MagicWazard on topic 3 Satyrs from Inquisitor 3
BigMemka wrote: What it is necessary to monsters posted on the site?
Can you clarify exactly what you're asking about? Is it the attack range, or something else?
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- BigMemka
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- Imp
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7 years 10 months ago #9
by BigMemka
Replied by BigMemka on topic 3 Satyrs from Inquisitor 3
No. I mean placing archive with monsters on the this website.
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- Dreadopp
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7 years 10 months ago #10
by Dreadopp
Replied by Dreadopp on topic 3 Satyrs from Inquisitor 3
Not sure if there others have tried these out yet, but I'm still thinking that the melee range is too great for the second two satyrs. Based on where the pike is being held, it doesn't look like it's 3 meters in length when the pikeman is attacking.
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