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[SUBMISSION] Auto Shotgun

  • Korni27
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  • Zombieman
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1 month 2 weeks ago - 1 month 2 weeks ago #1 by Korni27
[SUBMISSION] Auto Shotgun was created by Korni27
Name: Auto Shotgun
Class: 3
Type: Hitscan
Palette: Doom
Summon: AutoShotgun
Ammo Type: Shells
Altfire: Modern Type has a customizable altfire
Powered Mode: No
Brightmaps: No
Actor modification: No
ACS: No

Credits:
Code: Korni27
Sounds: Edited stock sounds by Korni27
Sprites: Heavily edited Doom shotgun
Sprite Edit: Korni27

Description:
This is a PK3 with two WADs, one for a simplistic Auto shotgun with a bitcrushed audio and regular doom guy gloves, and one with a smoother animation better sounds. It also has a decorate with a randomizer. 

 

 

 

File Attachment:

File Name: Autoshotgun.zip
File Size:80 KB
Last edit: 1 month 2 weeks ago by Korni27.

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  • Gothic
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3 weeks 5 days ago #2 by Gothic
Replied by Gothic on topic [SUBMISSION] Auto Shotgun
Sorry but I don't think we could add this, it  doesn't do anything new or interesting that the other automatic shotguns in the armory can do already. The sprite for the gun itself is nice, but the reloading sprites don't match the idle sprites.

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  • Gunslahyer_Pi
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2 weeks 5 days ago - 2 weeks 5 days ago #3 by Gunslahyer_Pi
Replied by Gunslahyer_Pi on topic [SUBMISSION] Auto Shotgun
Let me check this first before you write this off.


Edit:

Too many errors and corrections required. Had to go back through and fix a LOT of stuff. Plenty of duplicates, already a lot of shotgun variants.

The spawn sprite is cool. It's too similar to everything else. Maybe change the ammo type to rockets?

My Torgue demands it!
Last edit: 2 weeks 5 days ago by Gunslahyer_Pi.

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