[SUBMISSION] Sledgehammer
- LossForWords
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Topic Author
- Demon
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- Posts: 32
2 weeks 2 days ago - 2 weeks 4 hours ago #1
by LossForWords
[SUBMISSION] Sledgehammer was created by LossForWords
Name: Sledgehammer
Class: 1
Type: Melee
Palette: Doom
Summon: Sledgehammer
Ammo Type: No
Altfire: No
Powered Mode: No
Brightmaps: No
Actor modification: No
ACS: No
Credits:
Code: LossForWords
Sounds: TheAtomMace, Magmacow, LossForWords
Sprites: LossForWords, TG5, Neoworm, Craneo
Description:
The Sledgehammer is a slow, but extremely powerful melee weapon.
Tap fire to swing it, or hold down the fire button to keep that swing primed.
Holding fire after a swing, before the sledgehammer returns to idle, raises the Sledgehammer for another swing.
It's a bit hard to master, but nothing makes a statement quite like it.
Class: 1
Type: Melee
Palette: Doom
Summon: Sledgehammer
Ammo Type: No
Altfire: No
Powered Mode: No
Brightmaps: No
Actor modification: No
ACS: No
Credits:
Code: LossForWords
Sounds: TheAtomMace, Magmacow, LossForWords
Sprites: LossForWords, TG5, Neoworm, Craneo
Description:
The Sledgehammer is a slow, but extremely powerful melee weapon.
Tap fire to swing it, or hold down the fire button to keep that swing primed.
Holding fire after a swing, before the sledgehammer returns to idle, raises the Sledgehammer for another swing.
It's a bit hard to master, but nothing makes a statement quite like it.
Last edit: 2 weeks 4 hours ago by LossForWords.
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- LossForWords
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Topic Author
- Demon
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- Posts: 32
2 weeks 4 hours ago #2
by LossForWords
Replied by LossForWords on topic [SUBMISSION] Sledgehammer
Added proper credits/info in the file.
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- mattbratt11
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- Chaingunner
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5 days 13 hours ago #3
by mattbratt11
Replied by mattbratt11 on topic [SUBMISSION] Sledgehammer
If you had applied the Poison Damage Type for this Sledge Hammer, it would have become
"The Sludge Hammer"
I hope I gave you a tip.
"The Sludge Hammer"
I hope I gave you a tip.
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