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UAC Assault Rifle

  • Cabo Fiambre
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7 years 4 months ago - 5 years 6 days ago #1 by Cabo Fiambre
UAC Assault Rifle was created by Cabo Fiambre
Information:
Name: AssaultRifle
Class: 4
Type: Hitscan
Palette: Custom
Summon: assaultrifle
Ammo Type: Clip
Altfire: None
Powered Mode: None
Added States: None

Credits:
Submitted: Cabo Fiambre
Decorate: Cabo Fiambre
GLDefs: None
Sounds: LorDofDemons167
Sprites: Mike12, ID Software
Sprite Edit: Mike12
Idea Base: Doom 2 Chaingun
ACS: None

Description:
A better version of the chaingun fires faster but drains ammo quickly.

Sprite:
Last edit: 5 years 6 days ago by Cabo Fiambre.

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  • MagicWazard
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7 years 4 months ago - 7 years 4 months ago #2 by MagicWazard
Replied by MagicWazard on topic UAC Assault Rifle
The image link doesn't display anything. Is that something you're able to fix?
Last edit: 7 years 4 months ago by MagicWazard.

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  • Blue Shadow
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7 years 1 month ago #3 by Blue Shadow
Replied by Blue Shadow on topic UAC Assault Rifle
Pretty basic weapon (not that it's a bad thing). It eats ammo indeed. Not recommended to use on high-health monsters though if you value your ammo; during testing, it took around a hundred bullets for me to kill a cacodemon.

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  • XLightningStormL
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  • Dark Imp
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7 years 1 month ago #4 by XLightningStormL
Replied by XLightningStormL on topic UAC Assault Rifle
Yeah, that's very poorly balanced, if it takes 100+ rounds to kill a cacodemon, seems like a big waste of ammo.

what I would suggest is double the damage of the pistol (8-10 damage) and make it a automatic weapon, where it only uses 1 shot per click, but when the mouse is "held down", still fires at a fast rate.

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  • Blue Shadow
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6 years 6 months ago #5 by Blue Shadow
Replied by Blue Shadow on topic UAC Assault Rifle
Closing due to lack of follow-up by the author.

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