header general

Abolisher

  • DoomFan667
  • DoomFan667's Avatar Topic Author
  • Wraith
  • Wraith
More
6 years 6 months ago #11 by DoomFan667
Replied by DoomFan667 on topic Abolisher
It's still there, but edit isn't an option. There's only Reply Topic, Unsubscribe and Favorite. Tormentor, please help me.

Please Log in or Create an account to join the conversation.

  • DoomFan667
  • DoomFan667's Avatar Topic Author
  • Wraith
  • Wraith
More
6 years 6 months ago #12 by DoomFan667
Replied by DoomFan667 on topic Abolisher

Tormentor667 wrote:

DoomFan667 wrote: I need to add the damn new link! If I don't then he won't get submitted. The edit button has suddenly disappeared for me in case you're wondering.

Since when is it gone? Do you still see the "Action" button underneath your posts?

Yes, I do but edit isn't an option. It disappeared when my monster started getting fame/comments.

Please Log in or Create an account to join the conversation.

  • Blue Shadow
  • Blue Shadow's Avatar
  • Administrator
  • Administrator
More
6 years 6 months ago #13 by Blue Shadow
Replied by Blue Shadow on topic Abolisher
There's no need to spam-post. You have already replied to him once, and that's good enough.

Please Log in or Create an account to join the conversation.

  • Tormentor667
  • Tormentor667's Avatar
  • Founder
  • Founder
More
6 years 6 months ago #14 by Tormentor667
Replied by Tormentor667 on topic Abolisher
I just updated Kunena to the new version 5.1.0 - can you check if it is working now?

Please Log in or Create an account to join the conversation.

  • DoomFan667
  • DoomFan667's Avatar Topic Author
  • Wraith
  • Wraith
More
6 years 6 months ago #15 by DoomFan667
Replied by DoomFan667 on topic Abolisher

Tormentor667 wrote: I just updated Kunena to the new version 5.1.0 - can you check if it is working now?

Yes, it is working! *crosses fingers and waits for approvement*

Please Log in or Create an account to join the conversation.

  • DoomFan667
  • DoomFan667's Avatar Topic Author
  • Wraith
  • Wraith
More
6 years 6 months ago #16 by DoomFan667
Replied by DoomFan667 on topic Abolisher

Tormentor667 wrote: I just updated Kunena to the new version 5.1.0 - can you check if it is working now?

Alright, it's working 100%, I've added my Monster's new and updated link. Would you care taking him for a test drive?

Please Log in or Create an account to join the conversation.

  • SArais
  • SArais's Avatar
  • Demon
  • Demon
More
6 years 5 months ago - 6 years 5 months ago #17 by SArais
Replied by SArais on topic Abolisher
Ow, shame he doesn't have a freezethrower spray; otherwise he'd be the perfect variant for my latest project

Also I feel the Cycloid Emperor sprite is fine; just tweak the design slightly between variants so they're not all pallet swaps. They feel like they fit in to doom without too much hitch
Last edit: 6 years 5 months ago by SArais.

Please Log in or Create an account to join the conversation.

  • DoomFan667
  • DoomFan667's Avatar Topic Author
  • Wraith
  • Wraith
More
6 years 1 month ago #18 by DoomFan667
Replied by DoomFan667 on topic Abolisher
Typing this message for the sake of keeping this thread from being closed.

Please Log in or Create an account to join the conversation.

  • Blue Shadow
  • Blue Shadow's Avatar
  • Administrator
  • Administrator
More
6 years 1 month ago #19 by Blue Shadow
Replied by Blue Shadow on topic Abolisher
You don't need to do that, and you should not, since we're not waiting on you to provide feedback, in this case.

It could be a long while before someone picks this up and review it, due to the lack of available staff.

Please Log in or Create an account to join the conversation.

  • Gothic
  • Gothic's Avatar
  • Moderator
  • Moderator
More
4 years 5 months ago - 4 years 5 months ago #20 by Gothic
Replied by Gothic on topic Abolisher
While it is well made, I personally don't see the need for yet another Cycloid recolor. The only thing I can recomend you is to use the PS1 Cycloid , or the Cycloid Incinerator (aka Gearbox totally ripped off Moloch, yep, no doubt about it) as bases, but I wouldn't have high hopes.

If you still want to continue improving this monster to, say, a personal project, or to share it on the ZDoom forums, at least I can give you a few recomendations:

  • The Abolisher Grenade can be completely harmless due to lack of range, needs to have Bounce properties.
  • Also get rid of the ExplosionDamage, ExplosionRadius and DontHurtShooter properties, define them within A_Explode, and also make the radius blast bigger, 18 is pathetic.
  • The laser attack should be reduced, remember that the formula to inflict damage is "random(1,8) * damage" which means there can be a small percentage of the projectile dealing 80 damage.
  • The BFG attack suffers from the same problems, damage too high, blast radius too low.

Note that I do actually like this monster, it's just nothing special compared to the other Cycloids in the beastiary.
Last edit: 4 years 5 months ago by Gothic.

Please Log in or Create an account to join the conversation.