[SUBMISSION] Tactical Shotgun
- hannsg
- Topic Author
- Shotgunner
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- Posts: 3
4 years 8 months ago - 4 years 4 months ago #1
by hannsg
[SUBMISSION] Tactical Shotgun was created by hannsg
Information:
Name: TacticalShotgun
Class: 5
Type: Hitscan
Palette: Doom
Summon: TacticalShotgun
Ammo Type: Shell
AltFire: no
Credits:
Code: hannsg
Sounds: Id Software
Sprites: Id Software
Idea Base: Doom 2 beta ssg
Description: Pump action ssg
Sprite: i.imgur.com/6fws7ko.png
Download Link:
edit: ive changed the amount of pellets from 20 to 15 and removed the AmmoType2 and AmmoUse2 sorry i am so late with this
Name: TacticalShotgun
Class: 5
Type: Hitscan
Palette: Doom
Summon: TacticalShotgun
Ammo Type: Shell
AltFire: no
Credits:
Code: hannsg
Sounds: Id Software
Sprites: Id Software
Idea Base: Doom 2 beta ssg
Description: Pump action ssg
Sprite: i.imgur.com/6fws7ko.png
Download Link:
edit: ive changed the amount of pellets from 20 to 15 and removed the AmmoType2 and AmmoUse2 sorry i am so late with this
Attachments:
Last edit: 4 years 4 months ago by hannsg.
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- Gothic
- Moderator
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4 years 5 months ago #2
by Gothic
Replied by Gothic on topic [SUBMISSION] Tactical Shotgun
Good thing someone put the beta SSG sprites to good use.
The alt fire seems to serve no purpose, since it just imitates the SSG, and it is slower than the regular fire. I think it should go.
The reload sound is weird too, seems to be a bad cut of the Shotgun fire. You could get the same reloading sound clean from other Doom sounds, and then shorten it a bit, like this:
The alt fire seems to serve no purpose, since it just imitates the SSG, and it is slower than the regular fire. I think it should go.
The reload sound is weird too, seems to be a bad cut of the Shotgun fire. You could get the same reloading sound clean from other Doom sounds, and then shorten it a bit, like this:
Attachment not found
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- hannsg
- Topic Author
- Shotgunner
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4 years 5 months ago #3
by hannsg
Replied by hannsg on topic [SUBMISSION] Tactical Shotgun
changed pump sound and removed altfire
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- BadMojo
- Wicked
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4 years 5 months ago #4
by BadMojo
Replied by BadMojo on topic [SUBMISSION] Tactical Shotgun
Interesting, I could have sworn this sprite was already up on the repo, guess its not...
Well anyhow, I haven't tried it yet, but if the preview image is what the pickup sprite is, I think it should be something other than just a grey scaled shotgun sprite.
Well anyhow, I haven't tried it yet, but if the preview image is what the pickup sprite is, I think it should be something other than just a grey scaled shotgun sprite.
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- Gothic
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4 years 5 months ago #5
by Gothic
Replied by Gothic on topic [SUBMISSION] Tactical Shotgun
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- hannsg
- Topic Author
- Shotgunner
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- Posts: 3
4 years 5 months ago #6
by hannsg
Replied by hannsg on topic [SUBMISSION] Tactical Shotgun
changed pickup sprite
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4 years 5 months ago #7
by Tormentor667
Replied by Tormentor667 on topic [SUBMISSION] Tactical Shotgun
Well done, I really like the look and feel of the weapon.
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- JohnCook1994
- Visitor
4 years 5 months ago #8
by JohnCook1994
Replied by JohnCook1994 on topic [SUBMISSION] Tactical Shotgun
Is it alright if I can publish it now?
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- Blue Shadow
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4 years 5 months ago #9
by Blue Shadow
Replied by Blue Shadow on topic [SUBMISSION] Tactical Shotgun
So it's a faster-firing super shotgun. I feel it needs to be a bit weaker than the super shotgun.
You forgot to also remove AmmoType2 and and AmmoUse2 properties.hannsg wrote: changed pump sound and removed altfire
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- JohnCook1994
- Visitor
4 years 5 months ago #10
by JohnCook1994
Replied by JohnCook1994 on topic [SUBMISSION] Tactical Shotgun
Once you have updated the file, or I can make the changes and me or Gothic can add it.
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