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[UPDATE] Land Mine Layer

  • Gothic
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4 years 8 months ago #1 by Gothic
[UPDATE] Land Mine Layer was created by Gothic
Name: Land Mines
Class: 5
Type: Projectile, Proximity
Palette: Doom
Summon: LandMineLayer
Ammo Type: MineAmmo (custom)
Altfire: Yes
Powered Mode: No
Brightmaps: Yes
Actor modification: No
ACS: Yes

Code: Gothic
GLDefs: Gothic
Sounds: LucasArts (Dark Forces), id Software (Quake 2)
Sprites: LucasArts (Dark Forces), Gothic
Sprite Edit: Gothic
Idea Base: Land Mines from Stronghold

Includes a Strife variant.

04/18/2020 Update:
-Improved code.
-Removed a bunch of sprites to be replaced with offset states.
-Secondary fire now charges the power with which the land mine gets tossed, indicated with a red bar.
-Added a bigger ammo pickup.
-New sprites for the weapon and pickup.
-Added brightmaps.
-Sounds converted to OGG format.
-Updated INFO and CREDITS lump.


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  • Tormentor667
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4 years 7 months ago #2 by Tormentor667
Replied by Tormentor667 on topic [UPDATE] Land Mine Layer
For me it looks like a solid improvement, I am okay with it being updated.

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  • Blue Shadow
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4 years 5 months ago #3 by Blue Shadow
Replied by Blue Shadow on topic [UPDATE] Land Mine Layer

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