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[UPDATE] Limestone Cave Formations

  • CaptainToenail
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3 years 1 month ago - 3 years 1 month ago #1 by CaptainToenail
[UPDATE] Limestone Cave Formations was created by CaptainToenail
Tidied up and organised the old code. Added some different rock texture reskins.

Information:
Name: Limestone Cave Formations
Connection: None
Palette: Heretic
Summon: (Limestone/Brown/Tan/Volcanic)(Floor/Ceiling)(Big[1/2/3)
(Small[Long/1/2/3])(Knobbly[Big/Medium/Small])
Ambient Sound: No
De-/Activatable: No
Destroyable: No
Special Effects: No
Brightmaps: No
Actor modification: No
ACS: No

Credits:
Code: Captain Toenail
Sprites: Daggerfall
Sprite Edit: Captain Toenail

Description:
Limestone stalactites and stalagmites for ceilings and floors.
Contains four sets with different rock textures.
Last edit: 3 years 1 month ago by CaptainToenail.

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  • Gothic
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3 years 1 month ago #2 by Gothic
Replied by Gothic on topic [UPDATE] Limestone Cave Formations
The summoning list is kind of a mess, may I suggest simplifying the actor names to Texture/Position/Number (eg: LimestoneFloor8)? Also should this be renamed Cave Formations, since it's not just Limestone anymore.

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  • CaptainToenail
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3 years 1 month ago #3 by CaptainToenail
Replied by CaptainToenail on topic [UPDATE] Limestone Cave Formations
Ok no problem here is the updated file and description. Simplified naming scheme and changed the name as suggested.

Information:
Name: Cave Formations
Connection: None
Palette: Heretic
Summon: (Limestone/Brown/Tan/Volcanic)(Floor/Ceiling)(1-10)
Ambient Sound: No
De-/Activatable: No
Destroyable: No
Special Effects: No
Brightmaps: No
Actor modification: No
ACS: No

Credits:
Code: Captain Toenail
Sprites: Daggerfall
Sprite Edit: Captain Toenail

Description:
Stalactites and stalagmites from Daggerfall for ceilings and floors.
Contains four sets with different rock textures.

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  • Gothic
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3 years 1 month ago #4 by Gothic
Replied by Gothic on topic [UPDATE] Limestone Cave Formations

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