[UPDATE] Checkpoint Disk
2 years 2 months ago - 2 years 2 months ago #1
by Matacrat
[UPDATE] Checkpoint Disk was created by Matacrat
[UPDATE] Changes:
+ Checkpoints now supports LZDoom and ZDoom (Removed redundant source port checks.)
Information:
Name: Checkpoint Disk / Save Disk
Type: Checkpoint / Powerup
Palette: Doom
Summon: sp_SaveDisk
Use type: Instant
Duration: 1 to 3 Seconds.
Brightmaps: No
Actor modification: No
ACS: Yes
Credits:
Submitted: Matacrat
Code: Matacrat (and a bit of Korshun)
GLDefs: Matacrat
Sounds: EarthBound's Healing Sound and Tomb Raider's Secret Sound
Sprites: Save Disk Graphic (STDISK) from Id Software
Sprite Edit: None
Idea Base: Exl's Save Disk System and BioHazard's Checkpoint System
Description:
When touched, the game will save and the player will respawn in that location when they die.
Additionally, it resurrects all players in survival. (Zandronum-Compatible)
Download Link: [UPDATE]
+ Checkpoints now supports LZDoom and ZDoom (Removed redundant source port checks.)
Information:
Name: Checkpoint Disk / Save Disk
Type: Checkpoint / Powerup
Palette: Doom
Summon: sp_SaveDisk
Use type: Instant
Duration: 1 to 3 Seconds.
Brightmaps: No
Actor modification: No
ACS: Yes
Credits:
Submitted: Matacrat
Code: Matacrat (and a bit of Korshun)
GLDefs: Matacrat
Sounds: EarthBound's Healing Sound and Tomb Raider's Secret Sound
Sprites: Save Disk Graphic (STDISK) from Id Software
Sprite Edit: None
Idea Base: Exl's Save Disk System and BioHazard's Checkpoint System
Description:
When touched, the game will save and the player will respawn in that location when they die.
Additionally, it resurrects all players in survival. (Zandronum-Compatible)
Download Link: [UPDATE]
Last edit: 2 years 2 months ago by Matacrat. Reason: Links fail to appear, swapping to attachments.
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- Gothic
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2 years 2 months ago #2
by Gothic
Replied by Gothic on topic [UPDATE] Checkpoint Disk
Updated
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