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Quake Corpses

  • Gothic
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1 year 7 months ago #1 by Gothic
Quake Corpses was created by Gothic


Name: Quake Corpses
Connection: No
Palette: Doom
Summon: QuakeCorpse(1-5), HookedDopefish
Ambient Sound: No
De-/Activatable: No
Destroyable: No
Special Effects: No
Brightmaps: No
Actor modification: No
ACS: No

Submitted: Gothic
Code: Gothic
Sprites: id Software (Quake 1&2)
Sprite Edit: Gothic

Description:
The corpses from textures used in the DM Quake map "Place of Two Deaths", recolored to fit the other Doom corpses.
Also included is the Dopefish easter egg from Quake II.

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  • Gunslahyer_Pi
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1 year 7 months ago #2 by Gunslahyer_Pi
Replied by Gunslahyer_Pi on topic Quake Corpses
These are amazing!!! Wow! Gory to boot! Your work always amazes!

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  • Gothic
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1 year 5 months ago #3 by Gothic
Replied by Gothic on topic Quake Corpses
So far no complains or suggestions, and people like this, so to speed things up, I'm gonna upload this myself
https://www.realm667.com/en/repository-18489/prop-stop-mainmenu-163-64831/gore-a-corpses-mainmenu-167-96249/2542-quake-corpses

And as a bonus, I updated the Blood Skull, with new sounds and sprites for the projectiles
https://www.realm667.com/en/repository-18489/beastiary-mainmenu-136-69621/doom-style-mainmenu-105-73113/1641-blood-skull

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