[SUBMISSION] Beholder
- Gothic
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1 year 4 months ago #11
by Gothic
Replied by Gothic on topic [SUBMISSION] Beholder
Have you tried making the projectiles inherit from "FastProjectile" so they can have better looking trails? Here's how they'd look if you want to use them:
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- Margaret Thatcher
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- Cacodemon
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1 year 4 months ago #12
by Margaret Thatcher
Replied by Margaret Thatcher on topic [SUBMISSION] Beholder
Thanks for the GLDEFS, but the projectile is supposed to "hang" in the air, to give the effect of a laser beam (ala the Beamos in A Link To The Past). Great otherwise.
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- Gothic
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1 year 4 months ago #13
by Gothic
Replied by Gothic on topic [SUBMISSION] Beholder
Sorry, I though you wanted to emulate the Sentinel lasers from Strife.
Do you want to keep the projectile impact sprites or you want them out too? You removed them when you updated it.
Do you want to keep the projectile impact sprites or you want them out too? You removed them when you updated it.
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- Margaret Thatcher
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- Cacodemon
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1 year 4 months ago #14
by Margaret Thatcher
Replied by Margaret Thatcher on topic [SUBMISSION] Beholder
No, but thanks for asking.
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- Gothic
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1 year 4 months ago #15
by Gothic
Replied by Gothic on topic [SUBMISSION] Beholder
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