header general

[SUBMISSION] Turbo Grenade Launcher

  • WimpyDoomguy
  • WimpyDoomguy's Avatar Topic Author
  • Wraith
  • Wraith
More
1 year 4 months ago - 1 year 4 months ago #1 by WimpyDoomguy
[SUBMISSION] Turbo Grenade Launcher was created by WimpyDoomguy
Information:
Name: Turbo Grenade Launcher
Class: 5
Type: Explosive,Projectile
Palette: Technically Truecolour
Summon: TGrenadeLauncher
Ammo Type: RocketAmmo
Altfire: None
Powered Mode: None
Brightmaps: None
Actor modification: ...ExplosivePistol? I don't really know.
ACS: No.

Credits:
Code: YourAverageMoron, WimpyDoomguy
Sounds: Youtube, Doom IWAD
Sprites: Doom 64 Beta
Sprite Edit: YourAverageMoron
Idea Base: "Yeah, pretty much a joke weapon, but the code is pretty good. If you want to resubmit this as some kind of explosive projectile, I'd be up for including it in the armory, but not like this." -Gothic, 2023

Description:
Essentially the same as the Normal Pistol, but *slightly* more balanced.

File Attachment:

File Name: grenlauncher.zip
File Size:282 KB
Last edit: 1 year 4 months ago by WimpyDoomguy. Reason: Forgor :skull: attachments

Please Log in or Create an account to join the conversation.

  • Gothic
  • Gothic's Avatar
  • Moderator
  • Moderator
More
1 year 4 months ago #2 by Gothic
Replied by Gothic on topic [SUBMISSION] Turbo Grenade Launcher
You forgot to put the link. Also, is it just the Doom pistol, or does it actually have new sprites?

Please Log in or Create an account to join the conversation.

  • WimpyDoomguy
  • WimpyDoomguy's Avatar Topic Author
  • Wraith
  • Wraith
More
1 year 4 months ago #3 by WimpyDoomguy
Replied by WimpyDoomguy on topic [SUBMISSION] Turbo Grenade Launcher
Ah sheitballs, I did, too. Sorry about that, I fixed it. Also it does have new sprites but it's functionally the same apart from not being able to kill a cyberdemon in 2 hits.

Please Log in or Create an account to join the conversation.

  • BFG Major Mike
  • BFG Major Mike's Avatar
  • BFG Commando
  • BFG Commando
More
1 year 4 months ago #4 by BFG Major Mike
Replied by BFG Major Mike on topic [SUBMISSION] Turbo Grenade Launcher
I swear on GOD, when I saw those sprites, I had a nueron activation

Please Log in or Create an account to join the conversation.

  • YourAverageMoron
  • YourAverageMoron's Avatar
  • Demon
  • Demon
More
1 year 4 months ago #5 by YourAverageMoron
Replied by YourAverageMoron on topic [SUBMISSION] Turbo Grenade Launcher
VERY OVERPOWERED, but nice gun.

I will say, the sprites are a little bit lackluster.

Please Log in or Create an account to join the conversation.

  • Gothic
  • Gothic's Avatar
  • Moderator
  • Moderator
More
1 year 3 months ago #6 by Gothic
Replied by Gothic on topic [SUBMISSION] Turbo Grenade Launcher
The credits are wrong, the weapon sprites were made by YukiHerz .
Also an advice for anyone ripping sounds from Youtube, please link the source video so the authors can be credited properly. Youtube isn't a person.
Now regarding the weapon itself:
  • All grenade launchers MUST have the WEAPON.NOAUTOAIM flag.
  • It seems to be a little overpowered compared to regular rockets or grenades: it deals more damage, the explosion doesn't damage the player, and the weapon is silent for some reason. It should be nerfed to be in level with vanilla rockets, or make it use a different type of ammunition.
  • The explosions should have additive translucency, so it looks better.

Please Log in or Create an account to join the conversation.

  • Gothic
  • Gothic's Avatar
  • Moderator
  • Moderator
More
1 year 2 weeks ago #7 by Gothic
Replied by Gothic on topic [SUBMISSION] Turbo Grenade Launcher
Any update on this?

Please Log in or Create an account to join the conversation.

  • Gothic
  • Gothic's Avatar
  • Moderator
  • Moderator
More
10 months 20 hours ago #8 by Gothic
Replied by Gothic on topic [SUBMISSION] Turbo Grenade Launcher
closing this due to inactivity

Please Log in or Create an account to join the conversation.