[SUBMISSION] Turbo Grenade Launcher
- WimpyDoomguy
- Topic Author
- Wraith
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- Posts: 15
1 year 4 months ago - 1 year 4 months ago #1
by WimpyDoomguy
[SUBMISSION] Turbo Grenade Launcher was created by WimpyDoomguy
Information:
Name: Turbo Grenade Launcher
Class: 5
Type: Explosive,Projectile
Palette: Technically Truecolour
Summon: TGrenadeLauncher
Ammo Type: RocketAmmo
Altfire: None
Powered Mode: None
Brightmaps: None
Actor modification: ...ExplosivePistol? I don't really know.
ACS: No.
Credits:
Code: YourAverageMoron, WimpyDoomguy
Sounds: Youtube, Doom IWAD
Sprites: Doom 64 Beta
Sprite Edit: YourAverageMoron
Idea Base: "Yeah, pretty much a joke weapon, but the code is pretty good. If you want to resubmit this as some kind of explosive projectile, I'd be up for including it in the armory, but not like this." -Gothic, 2023
Description:
Essentially the same as the Normal Pistol, but *slightly* more balanced.
Name: Turbo Grenade Launcher
Class: 5
Type: Explosive,Projectile
Palette: Technically Truecolour
Summon: TGrenadeLauncher
Ammo Type: RocketAmmo
Altfire: None
Powered Mode: None
Brightmaps: None
Actor modification: ...ExplosivePistol? I don't really know.
ACS: No.
Credits:
Code: YourAverageMoron, WimpyDoomguy
Sounds: Youtube, Doom IWAD
Sprites: Doom 64 Beta
Sprite Edit: YourAverageMoron
Idea Base: "Yeah, pretty much a joke weapon, but the code is pretty good. If you want to resubmit this as some kind of explosive projectile, I'd be up for including it in the armory, but not like this." -Gothic, 2023
Description:
Essentially the same as the Normal Pistol, but *slightly* more balanced.
Last edit: 1 year 4 months ago by WimpyDoomguy. Reason: Forgor :skull: attachments
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- Gothic
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1 year 4 months ago #2
by Gothic
Replied by Gothic on topic [SUBMISSION] Turbo Grenade Launcher
You forgot to put the link. Also, is it just the Doom pistol, or does it actually have new sprites?
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- WimpyDoomguy
- Topic Author
- Wraith
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1 year 4 months ago #3
by WimpyDoomguy
Replied by WimpyDoomguy on topic [SUBMISSION] Turbo Grenade Launcher
Ah sheitballs, I did, too. Sorry about that, I fixed it. Also it does have new sprites but it's functionally the same apart from not being able to kill a cyberdemon in 2 hits.
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- BFG Major Mike
- BFG Commando
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1 year 4 months ago #4
by BFG Major Mike
Replied by BFG Major Mike on topic [SUBMISSION] Turbo Grenade Launcher
I swear on GOD, when I saw those sprites, I had a nueron activation
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- YourAverageMoron
- Demon
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1 year 4 months ago #5
by YourAverageMoron
Replied by YourAverageMoron on topic [SUBMISSION] Turbo Grenade Launcher
VERY OVERPOWERED, but nice gun.
I will say, the sprites are a little bit lackluster.
I will say, the sprites are a little bit lackluster.
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- Gothic
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1 year 3 months ago #6
by Gothic
Replied by Gothic on topic [SUBMISSION] Turbo Grenade Launcher
The credits are wrong, the weapon sprites were made by
YukiHerz
.
Also an advice for anyone ripping sounds from Youtube, please link the source video so the authors can be credited properly. Youtube isn't a person.
Now regarding the weapon itself:
Also an advice for anyone ripping sounds from Youtube, please link the source video so the authors can be credited properly. Youtube isn't a person.
Now regarding the weapon itself:
- All grenade launchers MUST have the WEAPON.NOAUTOAIM flag.
- It seems to be a little overpowered compared to regular rockets or grenades: it deals more damage, the explosion doesn't damage the player, and the weapon is silent for some reason. It should be nerfed to be in level with vanilla rockets, or make it use a different type of ammunition.
- The explosions should have additive translucency, so it looks better.
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- Gothic
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1 year 2 weeks ago #7
by Gothic
Replied by Gothic on topic [SUBMISSION] Turbo Grenade Launcher
Any update on this?
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- Gothic
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10 months 20 hours ago #8
by Gothic
Replied by Gothic on topic [SUBMISSION] Turbo Grenade Launcher
closing this due to inactivity
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