Venor
- Kan3
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- Chaingunner
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- Posts: 73
9 months 2 weeks ago #1
by Kan3
Venor was created by Kan3
I have updated the Venor code with the following:
Sprites haven't been changed, so I won't put a new png here for it
Here's the link: Venor.zip
I tried to test it as thoroughly as possible, but having quite some game breaking and soft locking mechanics, I might have missed something along the way.
- "Cleaned up" the States
- The Venor is now killable only when awake
- Added an improved target acquiring function
- Added the capability of passing through anything
- Improved pulling function
- Added a new chasing function
- Added a new "ranged attack" that will drag the Venor target into the floor to then teleport him closer to the Venor itself
- Added new sounds
- Improved Hands actor handling
- Speed reduced by a lot to balance the ability to pass through walls and the target teleporting "attack"
- Raised Melee damage resistance
- Cleaned up gibs actors code
Sprites haven't been changed, so I won't put a new png here for it
Here's the link: Venor.zip
I tried to test it as thoroughly as possible, but having quite some game breaking and soft locking mechanics, I might have missed something along the way.
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