[UPDATE] Baby Caco
8 months 3 weeks ago #1
by ozymandias81
[UPDATE] Baby Caco was created by ozymandias81
Since I am into an update mood, I thought it was cool to retouch this cutie and put also nice colored brightmaps for it. What's new:
Download link:
- Added colored brightmaps and put them into materials/brightmaps/auto folder without the need to define them under GLDEFS
- Crushed all sprites, reduce their size from 76kb to 37kb
- Optimized ogg sounds, saved from 35kb to 28kb
- Converted the actor to ZSCRIPT and put some advices for modders
- Applied BRIGHT flag to BabyCacoBall and removed it from BabyCaco attack (to not override bmaps)
- Applied Attenuate on GLDEFS for better light effects on modern ports (GZDoom and VKDoom mainly)
- Updated INFO and CREDITS lumps
- Converted the whole thing to pk3 format
Download link:
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- Gothic
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8 months 3 weeks ago #2
by Gothic
Replied by Gothic on topic [UPDATE] Baby Caco
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