[SUBMISSION] Soul Reaper
- Ganbare-Lucifer
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- Cacodemon
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8 months 4 days ago - 7 months 3 weeks ago #1
by Ganbare-Lucifer
[SUBMISSION] Soul Reaper was created by Ganbare-Lucifer
Name: Soul Reaper
Difficulty: Medium
Connections: None
Summon: SoulReaper
Melee: Yes
Distance: Projectile
Type: Demon, Undead
GLDEFs: Yes
Brightmaps: Yes
ACS: No
Submitted: Ganbare-Lucifer
Soul Reaper Credits:
Code: esselfortium, Ganbare-Lucifer
Sounds: id Software, David Fienup, Austin Hindman, Neil Goldsmith, Reeko Smith
Sprites: id Software
Sprite Edit: Vader
Idea Base: Soul Reaper from KDiKDiZD
A bruiser-type undead demon with aggressively-homing fireballs, and grim ripping claws.
https://drive.google.com/file/d/1XgLS5dwsCI9HOl1UAlp19oKUrE8xRzcF/view?usp=drive_link
Difficulty: Medium
Connections: None
Summon: SoulReaper
Melee: Yes
Distance: Projectile
Type: Demon, Undead
GLDEFs: Yes
Brightmaps: Yes
ACS: No
Submitted: Ganbare-Lucifer
Soul Reaper Credits:
Code: esselfortium, Ganbare-Lucifer
Sounds: id Software, David Fienup, Austin Hindman, Neil Goldsmith, Reeko Smith
Sprites: id Software
Sprite Edit: Vader
Idea Base: Soul Reaper from KDiKDiZD
A bruiser-type undead demon with aggressively-homing fireballs, and grim ripping claws.
https://drive.google.com/file/d/1XgLS5dwsCI9HOl1UAlp19oKUrE8xRzcF/view?usp=drive_link
Attachments:
Last edit: 7 months 3 weeks ago by Ganbare-Lucifer.
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- Gothic
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7 months 3 weeks ago - 7 months 3 weeks ago #2
by Gothic
Replied by Gothic on topic [SUBMISSION] Soul Reaper
Use A_SpawnProjectile instead of the MissileType property because that shouldn't be used anymore, except with FastProjectiles.
There's no need to copy paste its chasing frames at the end of its attacks.
There are 2 sets of sprites for melee attacks, but it only uses one. If you want it to use both at random, do this:
As for the GLDEFS, you can use the Soul Harvester ones.
Also, please credit the sounds properly. Soundsnap and Youtube aren't people.
Code:
A_SpawnProjectile("SoulReaperBall",40)
There are 2 sets of sprites for melee attacks, but it only uses one. If you want it to use both at random, do this:
Code:
Melee:
TNT1 A 0 A_Jump(128,"Melee2")
SLRP EF 6 A_FaceTarget
SLRP G 10 A_CustomMeleeAttack(random(1,10)*6,"imp/melee")
goto See
Melee2:
SLRP HI 6 A_FaceTarget
SLRP J 10 A_CustomMeleeAttack(random(1,10)*6,"imp/melee")
goto See
Also, please credit the sounds properly. Soundsnap and Youtube aren't people.
Last edit: 7 months 3 weeks ago by Gothic.
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- Ganbare-Lucifer
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- Cacodemon
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7 months 3 weeks ago #3
by Ganbare-Lucifer
Updated, also added Brightmaps
Replied by Ganbare-Lucifer on topic [SUBMISSION] Soul Reaper
Use A_SpawnProjectile instead of the MissileType property because that shouldn't be used anymore, except with FastProjectiles.
There's no need to copy paste its chasing frames at the end of its attacks.Code:A_SpawnProjectile("SoulReaperBall",40)
There are 2 sets of sprites for melee attacks, but it only uses one. If you want it to use both at random, do this:As for the GLDEFS, you can use the Soul Harvester ones.Code:Melee: TNT1 A 0 A_Jump(128,"Melee2") SLRP EF 6 A_FaceTarget SLRP G 10 A_CustomMeleeAttack(random(1,10)*6,"imp/melee") goto See Melee2: SLRP HI 6 A_FaceTarget SLRP J 10 A_CustomMeleeAttack(random(1,10)*6,"imp/melee") goto See
Also, please credit the sounds properly. Soundsnap and Youtube aren't people.
Updated, also added Brightmaps
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- Gothic
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7 months 3 weeks ago #4
by Gothic
Replied by Gothic on topic [SUBMISSION] Soul Reaper
The brightmaps don't work because you forgot to assign them in the GLDEFS
Also the brightmap for SLRPO4 is wrong.
Code:
BrightMap Sprite SLRPK1 { Map "Brightmaps/BMSLRPK1.png" DisableFullBright }
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- Ganbare-Lucifer
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- Cacodemon
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7 months 3 weeks ago #5
by Ganbare-Lucifer
Added and fixed
Replied by Ganbare-Lucifer on topic [SUBMISSION] Soul Reaper
The brightmaps don't work because you forgot to assign them in the GLDEFS
Also the brightmap for SLRPO4 is wrong.Code:BrightMap Sprite SLRPK1 { Map "Brightmaps/BMSLRPK1.png" DisableFullBright }
Added and fixed
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- Gothic
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7 months 3 weeks ago #6
by Gothic
Replied by Gothic on topic [SUBMISSION] Soul Reaper
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