header general

[SUBMISSION] Ettin Phantom

  • 9Rifleman
  • 9Rifleman's Avatar Topic Author
  • Chaingunner
  • Chaingunner
More
6 months 3 weeks ago - 5 months 4 weeks ago #1 by 9Rifleman
[SUBMISSION] Ettin Phantom was created by 9Rifleman
Another one in the 'make Ettin better' series. This time with experimental 'legs' :)

Information:
Name: Ettin Phantom
Difficulty: Easy
Connections: Ettins
Summon: EttinPhantom
Melee: Yes
Distance: Charge
Type: Demon/Undead/Magical
Brightmaps: No
Actor modification: No
ACS: No

Credits:
Code: Rifleman
GLDefs: N/A
Sounds: Heretic and Hexen
Sprites: Hexen
Sprite Edit: Rifleman
Idea Base: Afrit(the one in repo), Dark Cardinal

Description:
For some Ettin, the service does not end in death. Evil magics of Korax and his followers bring these back in unlife, to once more hunt his enemies. Now they are no longer bound to the dirt below their feet and know nothing but hate.

   

 

File Attachment:

File Name: PhEttin.zip
File Size:195 KB
Last edit: 5 months 4 weeks ago by 9Rifleman.

Please Log in or Create an account to join the conversation.

  • Gothic
  • Gothic's Avatar
  • Moderator
  • Moderator
More
6 months 6 days ago - 6 months 6 days ago #2 by Gothic
Replied by Gothic on topic [SUBMISSION] Phantom Ettin
1
Last edit: 6 months 6 days ago by Gothic.

Please Log in or Create an account to join the conversation.

  • 9Rifleman
  • 9Rifleman's Avatar Topic Author
  • Chaingunner
  • Chaingunner
More
6 months 4 days ago - 6 months 4 days ago #3 by 9Rifleman
Replied by 9Rifleman on topic [SUBMISSION] Phantom Ettin
Updated as suggested. I also renamed it to keep the naming I started with Ettin Royal. I kept the mace as I saw it as a rusty old artifact they were bound to and wanted to leave a 'body'. Ghost mace seemed sillier on its own.
Last edit: 6 months 4 days ago by 9Rifleman.

Please Log in or Create an account to join the conversation.

  • Gothic
  • Gothic's Avatar
  • Moderator
  • Moderator
More
5 months 4 weeks ago #4 by Gothic
Replied by Gothic on topic [SUBMISSION] Ettin Phantom
I found out if it gets morphed, the sparks keep spawning:

This also happens with the Familiars, and it may happen with any other particle spawning monster. Sorry, I should have checked better.

Please Log in or Create an account to join the conversation.

  • 9Rifleman
  • 9Rifleman's Avatar Topic Author
  • Chaingunner
  • Chaingunner
More
5 months 4 weeks ago #5 by 9Rifleman
Replied by 9Rifleman on topic [SUBMISSION] Ettin Phantom
Fixed in this update. I'll do Familiar too.

Please Log in or Create an account to join the conversation.

  • Gothic
  • Gothic's Avatar
  • Moderator
  • Moderator
More
5 months 4 weeks ago #6 by Gothic
Replied by Gothic on topic [SUBMISSION] Ettin Phantom
Added
I'll keep this thread open so you don't have to make a new one for the Familiar update

Please Log in or Create an account to join the conversation.

  • 9Rifleman
  • 9Rifleman's Avatar Topic Author
  • Chaingunner
  • Chaingunner
More
5 months 3 weeks ago - 5 months 3 weeks ago #7 by 9Rifleman
Replied by 9Rifleman on topic [SUBMISSION] Ettin Phantom
Here we go. Made GFam not morphable, but I added the code to it as well, in case something forces it.

 

File Attachment:

File Name: Familiar.zip
File Size:302 KB
Last edit: 5 months 3 weeks ago by 9Rifleman.

Please Log in or Create an account to join the conversation.

  • Gothic
  • Gothic's Avatar
  • Moderator
  • Moderator
More
5 months 3 weeks ago #8 by Gothic
Replied by Gothic on topic [SUBMISSION] Ettin Phantom
Updated
Also fixed a typo in one frame of the Great Familiar, it used a sprite from the regular Familiar.

Please Log in or Create an account to join the conversation.