header general

[UPDATE] SuperStim

  • CaptainToenail
  • CaptainToenail's Avatar Topic Author
  • Wicked
  • Wicked
More
1 month 3 weeks ago - 1 month 2 weeks ago #1 by CaptainToenail
[UPDATE] SuperStim was created by CaptainToenail
New graphics, pk3 and converted to zscript. The original Decorate code and sprite are still included in the package. I've included a few extra sprite variants also, with red/green/white crosses for modders to choose from, if they prefer those over the pill.

[Info]
Name: SuperStim
Type: Protection & Health
Palette: Doom
Summon: SuperStim
Duration: 10 seconds
Use type: Instant

[Credits]
Submitted: Captain Toenail
Decorate: Captain Toenail
GLDefs: None
Sounds: None
Sprites: Id Software
Sprite Edit: Captain Toenail
Idea Base: Berserk

[Description]
    A stimpack loaded with experimental drugs that briefly gives the user an 
    extreme tolerance to injury and pain.
    
    Heals ten hitpoints, and provides 10 seconds of 75% damage resistance.

File Attachment:

File Name: SuperStim.zip
File Size:3 KB


 
Last edit: 1 month 2 weeks ago by CaptainToenail.

Please Log in or Create an account to join the conversation.

  • DeVloek
  • DeVloek's Avatar
  • Hades Elemental
  • Hades Elemental
More
1 month 2 weeks ago #2 by DeVloek
Replied by DeVloek on topic [UPDATE] SuperStim

 provides 10 seconds of 25% damage resistance
 
isn't it 75% resistance? since you only take 25% damage

Please Log in or Create an account to join the conversation.

  • CaptainToenail
  • CaptainToenail's Avatar Topic Author
  • Wicked
  • Wicked
More
1 month 2 weeks ago #3 by CaptainToenail
Replied by CaptainToenail on topic [UPDATE] SuperStim
Good catch - fixed

Please Log in or Create an account to join the conversation.

  • Gothic
  • Gothic's Avatar
  • Moderator
  • Moderator
More
1 month 2 weeks ago #4 by Gothic
Replied by Gothic on topic [UPDATE] SuperStim

Please Log in or Create an account to join the conversation.