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[SUBMISSION] Slayer Knight

  • Ganbare-Lucifer
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1 month 3 weeks ago #1 by Ganbare-Lucifer
[SUBMISSION] Slayer Knight was created by Ganbare-Lucifer
Name: Slayer Knight
Difficulty: Medium
Connection: None
Summon: SlayerKnight
Melee: Yes
Distance: Projectile
Type: Demon, Undead
Brightmaps: Yes
GLDefs: Yes
Submitted: Ganbare-Lucifer
Decorate: Strife
GLDefs: Strife
Sounds: Voice by Zippy, flame from Warlords Battlecry
Sprites: Id Software, Amuscaria, Strife
Sprite Edit: Strife, Ganbare-Lucifer

Description:
A Hell Knight who has been honored in war will ascend into a Slayer Knight in the afterlife to keep fighting, having more health, and now using a blade to slay their enemies.

https://drive.google.com/file/d/1VqiCNPnYKiTwERltmFi89dxnOOLLpv_F/view?usp=drive_link

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  • DeVloek
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1 month 2 weeks ago #2 by DeVloek
Replied by DeVloek on topic [SUBMISSION] Slayer Knight
I like this monster, high damage output and quick movement should make it work great as a semi-mini boss of some sort.

However it throws the following errors on startup:
Code:
Brightmap 'BSLKA1' not found in texture 'SLKNA1' Brightmap 'BSLKA2' not found in texture 'SLKNA2' Brightmap 'BSLKA3' not found in texture 'SLKNA3' Brightmap 'BSLKA4' not found in texture 'SLKNA4' Brightmap 'BSLKA5' not found in texture 'SLKNA5' Brightmap 'BSLKA6' not found in texture 'SLKNA6' Brightmap 'BSLKA7' not found in texture 'SLKNA7' Brightmap 'BSLKA8' not found in texture 'SLKNA8' Brightmap 'BSLKB1' not found in texture 'SLKNB1' Brightmap 'BSLKB2' not found in texture 'SLKNB2' Brightmap 'BSLKB3' not found in texture 'SLKNB3' Brightmap 'BSLKB4' not found in texture 'SLKNB4' Brightmap 'BSLKB5' not found in texture 'SLKNB5' Brightmap 'BSLKB6' not found in texture 'SLKNB6' Brightmap 'BSLKB7' not found in texture 'SLKNB7' Brightmap 'BSLKB8' not found in texture 'SLKNB8' Brightmap 'BSLKC1' not found in texture 'SLKNC1' Brightmap 'BSLKC2' not found in texture 'SLKNC2' Brightmap 'BSLKC3' not found in texture 'SLKNC3' Brightmap 'BSLKC4' not found in texture 'SLKNC4' Brightmap 'BSLKC5' not found in texture 'SLKNC5' Brightmap 'BSLKC6' not found in texture 'SLKNC6' Brightmap 'BSLKC7' not found in texture 'SLKNC7' Brightmap 'BSLKC8' not found in texture 'SLKNC8' Brightmap 'BSLKD1' not found in texture 'SLKND1' Brightmap 'BSLKD2' not found in texture 'SLKND2' Brightmap 'BSLKD3' not found in texture 'SLKND3' Brightmap 'BSLKD4' not found in texture 'SLKND4' Brightmap 'BSLKD5' not found in texture 'SLKND5' Brightmap 'BSLKD6' not found in texture 'SLKND6' Brightmap 'BSLKD7' not found in texture 'SLKND7' Brightmap 'BSLKD8' not found in texture 'SLKND8' Brightmap 'BSLKE1' not found in texture 'SLKNE1' Brightmap 'BSLKE2' not found in texture 'SLKNE2' Brightmap 'BSLKE3' not found in texture 'SLKNE3' Brightmap 'BSLKE4' not found in texture 'SLKNE4' Brightmap 'BSLKE5' not found in texture 'SLKNE5' Brightmap 'BSLKE6' not found in texture 'SLKNE6' Brightmap 'BSLKE7' not found in texture 'SLKNE7' Brightmap 'BSLKE8' not found in texture 'SLKNE8' Brightmap 'BSLKF1' not found in texture 'SLKNF1' Brightmap 'BSLKF2' not found in texture 'SLKNF2' Brightmap 'BSLKF3' not found in texture 'SLKNF3' Brightmap 'BSLKF4' not found in texture 'SLKNF4' Brightmap 'BSLKF5' not found in texture 'SLKNF5' Brightmap 'BSLKF6' not found in texture 'SLKNF6' Brightmap 'BSLKF7' not found in texture 'SLKNF7' Brightmap 'BSLKF8' not found in texture 'SLKNF8' Brightmap 'BSLKG1' not found in texture 'SLKNG1' Brightmap 'BSLKG2' not found in texture 'SLKNG2' Brightmap 'BSLKG3' not found in texture 'SLKNG3' Brightmap 'BSLKG4' not found in texture 'SLKNG4' Brightmap 'BSLKG5' not found in texture 'SLKNG5' Brightmap 'BSLKG6' not found in texture 'SLKNG6' Brightmap 'BSLKG7' not found in texture 'SLKNG7' Brightmap 'BSLKG8' not found in texture 'SLKNG8' Brightmap 'BSLKH1' not found in texture 'SLKNH1' Brightmap 'BSLKH2' not found in texture 'SLKNH2' Brightmap 'BSLKH3' not found in texture 'SLKNH3' Brightmap 'BSLKH4' not found in texture 'SLKNH4' Brightmap 'BSLKH5' not found in texture 'SLKNH5' Brightmap 'BSLKH6' not found in texture 'SLKNH6' Brightmap 'BSLKH7' not found in texture 'SLKNH7' Brightmap 'BSLKH8' not found in texture 'SLKNH8'

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  • Ganbare-Lucifer
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1 month 2 weeks ago #3 by Ganbare-Lucifer
Replied by Ganbare-Lucifer on topic [SUBMISSION] Slayer Knight

I like this monster, high damage output and quick movement should make it work great as a semi-mini boss of some sort.

However it throws the following errors on startup:
Code:
Brightmap 'BSLKA1' not found in texture 'SLKNA1' Brightmap 'BSLKA2' not found in texture 'SLKNA2' Brightmap 'BSLKA3' not found in texture 'SLKNA3' Brightmap 'BSLKA4' not found in texture 'SLKNA4' Brightmap 'BSLKA5' not found in texture 'SLKNA5' Brightmap 'BSLKA6' not found in texture 'SLKNA6' Brightmap 'BSLKA7' not found in texture 'SLKNA7' Brightmap 'BSLKA8' not found in texture 'SLKNA8' Brightmap 'BSLKB1' not found in texture 'SLKNB1' Brightmap 'BSLKB2' not found in texture 'SLKNB2' Brightmap 'BSLKB3' not found in texture 'SLKNB3' Brightmap 'BSLKB4' not found in texture 'SLKNB4' Brightmap 'BSLKB5' not found in texture 'SLKNB5' Brightmap 'BSLKB6' not found in texture 'SLKNB6' Brightmap 'BSLKB7' not found in texture 'SLKNB7' Brightmap 'BSLKB8' not found in texture 'SLKNB8' Brightmap 'BSLKC1' not found in texture 'SLKNC1' Brightmap 'BSLKC2' not found in texture 'SLKNC2' Brightmap 'BSLKC3' not found in texture 'SLKNC3' Brightmap 'BSLKC4' not found in texture 'SLKNC4' Brightmap 'BSLKC5' not found in texture 'SLKNC5' Brightmap 'BSLKC6' not found in texture 'SLKNC6' Brightmap 'BSLKC7' not found in texture 'SLKNC7' Brightmap 'BSLKC8' not found in texture 'SLKNC8' Brightmap 'BSLKD1' not found in texture 'SLKND1' Brightmap 'BSLKD2' not found in texture 'SLKND2' Brightmap 'BSLKD3' not found in texture 'SLKND3' Brightmap 'BSLKD4' not found in texture 'SLKND4' Brightmap 'BSLKD5' not found in texture 'SLKND5' Brightmap 'BSLKD6' not found in texture 'SLKND6' Brightmap 'BSLKD7' not found in texture 'SLKND7' Brightmap 'BSLKD8' not found in texture 'SLKND8' Brightmap 'BSLKE1' not found in texture 'SLKNE1' Brightmap 'BSLKE2' not found in texture 'SLKNE2' Brightmap 'BSLKE3' not found in texture 'SLKNE3' Brightmap 'BSLKE4' not found in texture 'SLKNE4' Brightmap 'BSLKE5' not found in texture 'SLKNE5' Brightmap 'BSLKE6' not found in texture 'SLKNE6' Brightmap 'BSLKE7' not found in texture 'SLKNE7' Brightmap 'BSLKE8' not found in texture 'SLKNE8' Brightmap 'BSLKF1' not found in texture 'SLKNF1' Brightmap 'BSLKF2' not found in texture 'SLKNF2' Brightmap 'BSLKF3' not found in texture 'SLKNF3' Brightmap 'BSLKF4' not found in texture 'SLKNF4' Brightmap 'BSLKF5' not found in texture 'SLKNF5' Brightmap 'BSLKF6' not found in texture 'SLKNF6' Brightmap 'BSLKF7' not found in texture 'SLKNF7' Brightmap 'BSLKF8' not found in texture 'SLKNF8' Brightmap 'BSLKG1' not found in texture 'SLKNG1' Brightmap 'BSLKG2' not found in texture 'SLKNG2' Brightmap 'BSLKG3' not found in texture 'SLKNG3' Brightmap 'BSLKG4' not found in texture 'SLKNG4' Brightmap 'BSLKG5' not found in texture 'SLKNG5' Brightmap 'BSLKG6' not found in texture 'SLKNG6' Brightmap 'BSLKG7' not found in texture 'SLKNG7' Brightmap 'BSLKG8' not found in texture 'SLKNG8' Brightmap 'BSLKH1' not found in texture 'SLKNH1' Brightmap 'BSLKH2' not found in texture 'SLKNH2' Brightmap 'BSLKH3' not found in texture 'SLKNH3' Brightmap 'BSLKH4' not found in texture 'SLKNH4' Brightmap 'BSLKH5' not found in texture 'SLKNH5' Brightmap 'BSLKH6' not found in texture 'SLKNH6' Brightmap 'BSLKH7' not found in texture 'SLKNH7' Brightmap 'BSLKH8' not found in texture 'SLKNH8'

 
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  • Gothic
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1 month 2 weeks ago #4 by Gothic
Replied by Gothic on topic [SUBMISSION] Slayer Knight
Added
I moved the brightmaps from the sprites folder to Materials/Brightmaps. Please keep them separated in future submissions.

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  • Ganbare-Lucifer
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1 month 2 weeks ago #5 by Ganbare-Lucifer
Replied by Ganbare-Lucifer on topic [SUBMISSION] Slayer Knight

Added
I moved the brightmaps from the sprites folder to Materials/Brightmaps. Please keep them separated in future submissions.
 
The thing is, I tried my best to put them in the Brightmaps folder, but GZDoom refused to read them, so I had no other idea than put them in the same folder.

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1 month 2 weeks ago #6 by Gothic
Replied by Gothic on topic [SUBMISSION] Slayer Knight

The thing is, I tried my best to put them in the Brightmaps folder, but GZDoom refused to read them, so I had no other idea than put them in the same folder.
 
For pk3s, the brightmap needs to be pointed with a complete path:
Code:
BrightMap Sprite STPOA0 { Map "Materials/Brightmaps/StunnerRifle/STPOA0.png" DisableFullBright }
Or you can use auto assignment by putting the graphics inside "Brightmaps/Auto" or "Materials/Brightmaps/Auto". For this one to work, the brightmap needs to have the same name as the sprite it goes over. More info here.

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