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[SUBMISSION] Nightmare Fiend

  • Ganbare-Lucifer
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1 month 2 weeks ago #1 by Ganbare-Lucifer
[SUBMISSION] Nightmare Fiend was created by Ganbare-Lucifer
Nightmare Fiend
Name: Nightmare Fiend
Difficulty: Easy
Connection: Blood Fiend
Summon: NightmareFiend
Melee: Yes
Distance: Projectile
Type: Demon
Brightmaps: Yes
GLDefs: No
ACS: No
Submitted: Ganbare-Lucifer
Code: Amuscaria, Dragonfly, Ganbare-Lucifer
Sounds: id Software, Raven Software, Midway
Brightmaps: Gothic
Sprites: id Software
Sprite Edit: Amuscaria, Eris Falling
Idea Base: Blood Fiend + Eviternity Nightmare Demon

Fearsome variant of the Blood Fiend where it runs faster and shoots more projectile ooze.

https://drive.google.com/file/d/1nqaGLnFe8NTvoaMYE7O21Gb5NvsicFyr/view?usp=drive_link

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  • DeVloek
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1 month 2 weeks ago #2 by DeVloek
Replied by DeVloek on topic [SUBMISSION] Nightmare Fiend
Found two issues with this one.
  • The projectile spawn height is too low, the ooze doesn't come from the mouth but from the belly. Increase it to 32 and it should look right.
  • Blood color is wrong. The death sprites have green blood pixels, but the blood spawning from hitscan attacks is red. If you don't want to edit the sprites to make the blood red, you can add Bloodcolor "58ba6b" to the default block. I got this rgb value from the green blood pixels of the death sprites, looks about right in-game

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  • Ganbare-Lucifer
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1 month 2 weeks ago #3 by Ganbare-Lucifer
Replied by Ganbare-Lucifer on topic [SUBMISSION] Nightmare Fiend

Found two issues with this one.
  • The projectile spawn height is too low, the ooze doesn't come from the mouth but from the belly. Increase it to 32 and it should look right.
  • Blood color is wrong. The death sprites have green blood pixels, but the blood spawning from hitscan attacks is red. If you don't want to edit the sprites to make the blood red, you can add Bloodcolor "58ba6b" to the default block. I got this rgb value from the green blood pixels of the death sprites, looks about right in-game
Updated.

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  • Gothic
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1 month 2 weeks ago #4 by Gothic
Replied by Gothic on topic [SUBMISSION] Nightmare Fiend
It's not playing any sound.
Also, may I suggest making the projectiles poisonous?

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  • Ganbare-Lucifer
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1 month 2 weeks ago #5 by Ganbare-Lucifer
Replied by Ganbare-Lucifer on topic [SUBMISSION] Nightmare Fiend

It's not playing any sound.
Also, may I suggest making the projectiles poisonous?

 
Updated

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1 month 1 week ago #6 by Gothic
Replied by Gothic on topic [SUBMISSION] Nightmare Fiend
The Eviternity text file specifies the prohibition to redistribute modified content from it
Code:
Please do not redistribute the material in any form other than its original presentation, with this credits file intact and unedited. If you remix, transform, or build upon the material, you may not distribute the modified material.

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  • Ganbare-Lucifer
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1 month 1 week ago - 1 month 1 week ago #7 by Ganbare-Lucifer
Replied by Ganbare-Lucifer on topic [SUBMISSION] Nightmare Fiend

The Eviternity text file specifies the prohibition to redistribute modified content from it
Code:
Please do not redistribute the material in any form other than its original presentation, with this credits file intact and unedited. If you remix, transform, or build upon the material, you may not distribute the modified material.

 
Oh, never saw this readme.

Guess this submission it's done for.
Last edit: 1 month 1 week ago by Ganbare-Lucifer.

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