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[UPDATE] Chaingun Spider

  • CaptainToenail
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4 months 3 days ago - 4 months 3 days ago #1 by CaptainToenail
[UPDATE] Chaingun Spider was created by CaptainToenail
Following discussion from the Mindweaver thread, to further differentiate the Chaingun Spider from the Mindweaver from the new Doom release, the previous hitscan attack has been replaced with a fast bullet projectile that has a 50% chance to ricochet. 

Name: Chaingun Spider
Difficulty: Medium
Connection: None
Summon: CGunSpider
Melee: No
Distance: Projectile
Type: Demon, Cybernetic

Description: The chassis-mounted chaingun of this spiderling is loaded with 
            ricochet rounds, unleashing a hailstorm of bouncing projectiles.


Decorate: Captain Toenail, Resident
Sounds: Serious Sam
GLDefs: Sandypaper (Brightmaps), Resident
Sprites: Doom II, Melodica (tracer texture), HorrorMovieRei (tracer model)
Sprite edit: Captain Toenail
Idea base: Arachnids from Serious Sam

 

File Attachment:

File Name: ChaingunSpider.zip
File Size:161 KB


 
Last edit: 4 months 3 days ago by CaptainToenail.

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  • Cacodoomonic
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4 months 3 days ago #2 by Cacodoomonic
Replied by Cacodoomonic on topic [UPDATE] Chaingun Spider
I actually always loved your Chaingun Spider, it was a common enemy in one of my mod projects which will be part of Cries Of Doom. But the Mindweaver has taken that spot now, so I'm glad there is still reason to include this one. Always good for more variations.

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  • DeVloek
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4 months 2 days ago #3 by DeVloek
Replied by DeVloek on topic [UPDATE] Chaingun Spider
Nice upgrade! One thing though, when the projectile hits you or another monster it'll spawn both the puff and a blood sprite, looks kinda odd. Sadly I don't know a solution from the top of my head, and I noticed it also happens with my super riot shotgun (but less noticable since the puff is 50% translucent), haven't tried Resident's original weapon yet but I assume it's the same there.

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  • Gothic
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3 months 3 weeks ago #4 by Gothic
Replied by Gothic on topic [UPDATE] Chaingun Spider

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