[UPDATE] Arachnophyte
- DeVloek
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- Hades Elemental
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2 weeks 4 days ago #1
by DeVloek
[UPDATE] Arachnophyte was created by DeVloek
One of the most disappointing monsters currently in the repo is the Arachnophyte. I guess in 2006 when this monster came out alongside Zen Dynamics the standards weren't nearly as high as they are today, so I tried to modernize this monster a bit. Imo the most glaring issues were the sprites and the very low health for such a big monster.
- changed file format from wad to pk3
- improved code
- added code for increased mobility
- re-balanced stats:
- increased health from 500 to 2000 (the original Zen Dynamics value)
- increased speed from 6 to 12
- reduced mass from 5000 to 500
- reduced height from 100 to 80
- adjusted all sprite offsets
- removed numerous pixel arfifacts and discrepancies between sprite frames
- created brightmaps
- updated GLDEFS
- reduced file size of all graphics and sounds
- improved engine and death sound
- updated INFO and CREDITS
https://drive.google.com/file/d/1WBq26cJWnSUNGTcDB-1TI-_LD25qkWMJ/view?usp=sharing
- changed file format from wad to pk3
- improved code
- added code for increased mobility
- re-balanced stats:
- increased health from 500 to 2000 (the original Zen Dynamics value)
- increased speed from 6 to 12
- reduced mass from 5000 to 500
- reduced height from 100 to 80
- adjusted all sprite offsets
- removed numerous pixel arfifacts and discrepancies between sprite frames
- created brightmaps
- updated GLDEFS
- reduced file size of all graphics and sounds
- improved engine and death sound
- updated INFO and CREDITS
https://drive.google.com/file/d/1WBq26cJWnSUNGTcDB-1TI-_LD25qkWMJ/view?usp=sharing
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- Gothic
- Moderator
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2 weeks 3 days ago #2
by Gothic
Replied by Gothic on topic [UPDATE] Arachnophyte
Updated
Made a small change to its pain state, it played its pain sound twice so I removed one of the A_Pain functions.
Made a small change to its pain state, it played its pain sound twice so I removed one of the A_Pain functions.
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