[SUBMISSION] Cybermage Textures
9 years 2 months ago - 8 years 1 month ago #1
by ozymandias81
[SUBMISSION] Cybermage Textures was created by ozymandias81
Information:
Source: Cybermage - Darklight Awakening
Count: 731 + 12
Palette: Truecolor PNGs
Format: Textures Folder
Anims/Switches: Yes
Description: Cybermage textures
Credits:
Conversion: Dynamo, Ozymandias81
Author: Origin
Submitted: Ozymandias81
Description: Textures & relative Skyboxes from Cybermage - Darklight Awakening.
Preview:
Download Link: I need Cybermage Textures
Source: Cybermage - Darklight Awakening
Count: 731 + 12
Palette: Truecolor PNGs
Format: Textures Folder
Anims/Switches: Yes
Description: Cybermage textures
Credits:
Conversion: Dynamo, Ozymandias81
Author: Origin
Submitted: Ozymandias81
Description: Textures & relative Skyboxes from Cybermage - Darklight Awakening.
Preview:
Download Link: I need Cybermage Textures
Last edit: 8 years 1 month ago by ozymandias81. Reason: hide? hide.
Please Log in or Create an account to join the conversation.
9 years 1 month ago - 9 years 1 month ago #2
by ozymandias81
Replied by ozymandias81 on topic [SUBMISSION] Cybermage Textures
Updated the submission:
- Added 5 textures for Switch reasons
- Animdefs are included now (wow, tons of them inside).
Check the animdefs lump for more infos/suggestions for mappers.
Unless I'll go for some happy PNGOUT here and there (but with some risks to break several images), I guess this Cybermage TX pack is done.
- Added 5 textures for Switch reasons
- Animdefs are included now (wow, tons of them inside).
Check the animdefs lump for more infos/suggestions for mappers.
Unless I'll go for some happy PNGOUT here and there (but with some risks to break several images), I guess this Cybermage TX pack is done.
Last edit: 9 years 1 month ago by ozymandias81. Reason: typos
Please Log in or Create an account to join the conversation.
9 years 1 month ago #3
by ozymandias81
Replied by ozymandias81 on topic [SUBMISSION] Cybermage Textures
Another update to the pack:
- Fixed 4 textures with wrong palette/alpha issues
- Added some anims and a switch (one commented out)
- PNGOUT'd quite all textures, now the file is 3,410kb
So I guess it's done with it.
Many thanks to Dynamo for these textures, too.
- Fixed 4 textures with wrong palette/alpha issues
- Added some anims and a switch (one commented out)
- PNGOUT'd quite all textures, now the file is 3,410kb
So I guess it's done with it.
Many thanks to Dynamo for these textures, too.
Please Log in or Create an account to join the conversation.
- Dreadopp
- Administrator
Less
More
- Posts: 183
8 years 1 month ago #4
by Dreadopp
Replied by Dreadopp on topic [SUBMISSION] Cybermage Textures
There is some useful stuff in this one. However, many of the textures might be harder to use because of the odd sizes.
Please Log in or Create an account to join the conversation.
- Dreadopp
- Administrator
Less
More
- Posts: 183
7 years 2 months ago #5
by Dreadopp
Replied by Dreadopp on topic [SUBMISSION] Cybermage Textures
I'm going to close this submission. There are a lot of textures that would be more difficult for mappers to use because of the sizing differences.
Please Log in or Create an account to join the conversation.