Seeking Hellfire Shotgun
- CaptainManiac
- Topic Author
- Cacodemon
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- Posts: 103
8 years 10 months ago - 8 years 2 months ago #1
by CaptainManiac
Seeking Hellfire Shotgun was created by CaptainManiac
[Information]
Name:HELLFIRE SHOTGUN
Class:Shotgun
Type;Projectile
Palette:Custom
Summon:HellfireSG
Ammotype:Noammo
Altfire:No
Powered mode:Yes
Added States:No
[Credits]
Submitted by:CaptainManiac
Decorate:CaptainManiac
Sprites:CaptainManiac,ID Software
IdeaBase:Ghost Rider
ACS:No
[Description]
That Shotgun uses berserk optionally(intended to use berserk as requirement,but it was no success).Another intended feature was 3d model projectile,but after fails i refused it and i made Heavier version of the Fatso missile.The weapon fires Heavy Mancubus Hellfire missiles,that can liquidise the most difficult monsters.It is good for BOSS battles and you can achieve easier gameplay in i,another advantage:it does not use ammo and get time for reloading.Sorry for the crappy spriting,the drawing was never my good side.Pls,dont use it for cheating or on servers,I fear that the strong firepower might cause ban,because of that be careful.
Sprite:See attached pictures
Download link:http://www.m*diafire.com/download/jcjrp2qs5mimcqq/HFSG.pk3
Name:HELLFIRE SHOTGUN
Class:Shotgun
Type;Projectile
Palette:Custom
Summon:HellfireSG
Ammotype:Noammo
Altfire:No
Powered mode:Yes
Added States:No
[Credits]
Submitted by:CaptainManiac
Decorate:CaptainManiac
Sprites:CaptainManiac,ID Software
IdeaBase:Ghost Rider
ACS:No
[Description]
That Shotgun uses berserk optionally(intended to use berserk as requirement,but it was no success).Another intended feature was 3d model projectile,but after fails i refused it and i made Heavier version of the Fatso missile.The weapon fires Heavy Mancubus Hellfire missiles,that can liquidise the most difficult monsters.It is good for BOSS battles and you can achieve easier gameplay in i,another advantage:it does not use ammo and get time for reloading.Sorry for the crappy spriting,the drawing was never my good side.Pls,dont use it for cheating or on servers,I fear that the strong firepower might cause ban,because of that be careful.
Sprite:See attached pictures
Download link:http://www.m*diafire.com/download/jcjrp2qs5mimcqq/HFSG.pk3
Attachments:
Last edit: 8 years 2 months ago by Dreadopp.
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- NourPrince
- Chaingunner
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- Posts: 63
8 years 9 months ago #2
by NourPrince
Replied by NourPrince on topic Seeking Hellfire Shotgun
First of all: The topic itself isn't interesting. Lack of grammar and Lack of spaces will make your weapon not interested.
And then: Your excuse will not work. The sprites is lacking of the graphical necessitates for your weapon. And it's too overpowered. If a weapon that one-hits Cyberdemon uses shells that is common in the Doom world. You know why. This would be okay if it's a JokeWad. But you are clearly posting a weapon that it is completely overpowering to Doom community.
I'm sorry, but I reject this weapon. You either improve your weapon, or you will see it archived instantaneously.
And then: Your excuse will not work. The sprites is lacking of the graphical necessitates for your weapon. And it's too overpowered. If a weapon that one-hits Cyberdemon uses shells that is common in the Doom world. You know why. This would be okay if it's a JokeWad. But you are clearly posting a weapon that it is completely overpowering to Doom community.
I'm sorry, but I reject this weapon. You either improve your weapon, or you will see it archived instantaneously.
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- CaptainManiac
- Topic Author
- Cacodemon
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- Posts: 103
8 years 9 months ago - 8 years 9 months ago #3
by CaptainManiac
Replied by CaptainManiac on topic Seeking Hellfire Shotgun
I got the overpower idea from Ghost Rider movie.And YOU're right about the graphics.I need to improve them and fix some bugs.Althrough i used a boosted version of fatso's flamethrower missile and overpowered it to make sense for the point i have.Yes,it can help with overpowered enemies like archviles in Terry Traps(if you are in god mode and noclip you can pass thru the terry trap despite it is activated and clear it up),but i needed it to be or a weapon for the villains i included in a story mod that i imagined for The Doomguy as a mod for DOOM 2,but then i left it as a secret weapon in one secret boss level(the boss was the villain i mentioned to give that weapon).I will hear your critics and will try not to make it with infinite power,but it will again defeat the greatest bosses(i want it to be equal to the gun in the Ghostrider movie(That weapon was able to defeat the greatest demon in the movie-Blackheart),but the graphics will be improved.Thank you for your opinion
PS:You forgot something:That weapon DOES NOT USE AMMO!I have seen the ammo capacity bug,so consider it to be fixed.The fixes will be in the update of the weapon and on the map mod i used to put it.
PS:You forgot something:That weapon DOES NOT USE AMMO!I have seen the ammo capacity bug,so consider it to be fixed.The fixes will be in the update of the weapon and on the map mod i used to put it.
Last edit: 8 years 9 months ago by CaptainManiac. Reason: Missed something
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- Dreadopp
- Administrator
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- Posts: 183
8 years 2 months ago #4
by Dreadopp
Replied by Dreadopp on topic Seeking Hellfire Shotgun
Sorry, but this weapon is way too overpowered and the sprites don't match the style of anything else here.
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