[UPDATE] Cloud Spawner
8 years 9 months ago - 8 years 9 months ago #1
by ozymandias81
[UPDATE] Cloud Spawner was created by ozymandias81
This fix
translations for Tan & Red variants
for the Cloud Spawner actor.
[strike]Also I commented out the DoomEdNum plus removed a couple of empty useless rows though.[/strike]
DoomEdNum moved inside MAPINFO, also added a name to the map (Cloud Spawner TestMap, with levelnumber and music defs).
I also left a comment inside the decorate concerning the DoomEdNum because Zandronum doesn't support DeNums defined inside MAPINFO afaik.
[strike]Also I commented out the DoomEdNum plus removed a couple of empty useless rows though.[/strike]
DoomEdNum moved inside MAPINFO, also added a name to the map (Cloud Spawner TestMap, with levelnumber and music defs).
I also left a comment inside the decorate concerning the DoomEdNum because Zandronum doesn't support DeNums defined inside MAPINFO afaik.
Attachments:
Last edit: 8 years 9 months ago by ozymandias81. Reason: attachment re-uploaded
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- Blue Shadow
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8 years 9 months ago #2
by Blue Shadow
Replied by Blue Shadow on topic [UPDATE] Cloud Spawner
For this, the editor number needs to stay, otherwise the demo map will break. I suggest using MAPINFO's DoomEdNums for that.ozymandias81 wrote: Also I commented out the DoomEdNum...
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8 years 9 months ago #3
by ozymandias81
Replied by ozymandias81 on topic [UPDATE] Cloud Spawner
Attachment updated. Thanks BS, I really don't know why I forgot the map thing...
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8 years 9 months ago #4
by Blue Shadow
Replied by Blue Shadow on topic [UPDATE] Cloud Spawner
Updated.
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