Sentient Mushroom
- Gothic
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8 years 3 weeks ago - 2 years 1 month ago #1
by Gothic
Sentient Mushroom was created by Gothic
Name: Sentient Mushroom
Difficulty: Medium
Connections: None
Summon: SentientMushroom, MushroomSpawner
Melee: No
Distance: Projectile
Type: Magic, Plant
Brightmaps: None
Added States: None
ACS: No
Submitted: Gothic
Decorate: Gothic
GLDefs: Gothic
Sounds: Raven Software, Monolith Productions
Sprites: Raven Software
Sprite Edit: Gothic
What seems to be a regular decoration, is actually a dangerous creature that tosses poisonous gas around it to keep intruders out of its territory. If you hear a squeal, you better keep your distance.
Includes a random spawner for the surprise factor on your maps.
http://i.imgur.com/mtJve9J.png
removed
Difficulty: Medium
Connections: None
Summon: SentientMushroom, MushroomSpawner
Melee: No
Distance: Projectile
Type: Magic, Plant
Brightmaps: None
Added States: None
ACS: No
Submitted: Gothic
Decorate: Gothic
GLDefs: Gothic
Sounds: Raven Software, Monolith Productions
Sprites: Raven Software
Sprite Edit: Gothic
What seems to be a regular decoration, is actually a dangerous creature that tosses poisonous gas around it to keep intruders out of its territory. If you hear a squeal, you better keep your distance.
Includes a random spawner for the surprise factor on your maps.
http://i.imgur.com/mtJve9J.png
removed
Last edit: 2 years 1 month ago by Gothic.
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- MagicWazard
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8 years 3 weeks ago #2
by MagicWazard
Replied by MagicWazard on topic Sentient Mushroom
I like it, except that it seems perhaps needlessly durable for what is essentially a proximity turret. Plus, the first time a player runs into one of these, they're going to shoot every mushroom they come across; as soon as they see one that absorbs hitscan shots, they'll know it's hostile, so I don't think there's much point in making them especially durable.
The sprite edit is great, though, and the sounds are fitting.
The sprite edit is great, though, and the sounds are fitting.
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- CaptainManiac
- Cacodemon
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8 years 3 weeks ago #3
by CaptainManiac
Replied by CaptainManiac on topic Sentient Mushroom
Those Mushrooms need all to absorb hitscan whether they are hostiles or not,because they are equally dangerous
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8 years 3 weeks ago #4
by ozymandias81
Replied by ozymandias81 on topic Sentient Mushroom
This creature is pretty interesting!
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- Dreadopp
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8 years 3 weeks ago #5
by Dreadopp
Replied by Dreadopp on topic Sentient Mushroom
This is pretty nice.
I'm wondering if it's worth including a red mushroom prop to give this monster a bit more disguise/cover in forest themed levels. I can't recall if Heretic/Hexen has mushroom props that are that big.
I'm wondering if it's worth including a red mushroom prop to give this monster a bit more disguise/cover in forest themed levels. I can't recall if Heretic/Hexen has mushroom props that are that big.
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- MagicWazard
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8 years 3 weeks ago #6
by MagicWazard
Replied by MagicWazard on topic Sentient Mushroom
There's a matching Mushroom entry on the repo in the "Vegetation" section. Of course, unless the map author is using both, the surprise will wear out pretty quick! Including a RandomSpawner that can produce both seems like a good idea to me, even though it'll increase the submission size a bit.
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- Gothic
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8 years 2 weeks ago #7
by Gothic
Replied by Gothic on topic Sentient Mushroom
UPDATE
-Added a random spawner, so players don't instantly assume that is a hostile mushroom.
By the way, is there any way to make the monster unable to be aimed with weapons? I could't find any flag for that in the wiki.
-Added a random spawner, so players don't instantly assume that is a hostile mushroom.
By the way, is there any way to make the monster unable to be aimed with weapons? I could't find any flag for that in the wiki.
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- MagicWazard
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8 years 2 weeks ago #8
by MagicWazard
Replied by MagicWazard on topic Sentient Mushroom
Try +NOTAUTOAIMED. I think that's what you're looking for.
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- Gothic
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8 years 2 weeks ago #9
by Gothic
Replied by Gothic on topic Sentient Mushroom
Thanks, I don't know how I missed that
UPDATE:
-Mushrooms can't be aimed anymore, except when they're attacking.
UPDATE:
-Mushrooms can't be aimed anymore, except when they're attacking.
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- Dreadopp
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8 years 2 weeks ago #10
by Dreadopp
Replied by Dreadopp on topic Sentient Mushroom
Well, I'm alright with this.
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