[SUBMISSION] No One Lives Forever Textures
- Rolo
- Topic Author
- Zombieman
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- Posts: 1
7 years 6 months ago - 7 years 6 months ago #1
by Rolo
[SUBMISSION] No One Lives Forever Textures was created by Rolo
Extracted and sorted by me (Rolo)
Information:
Source: No One Lives Forever by Monolith Productions (current license holder unknown)
Count: 2638 textures
Palette: True colour PNGs
Format: TX_markers
Anims/Switches: None
Description: Textures ripped from No One Lives Forever; mainly generic all-purpose brick, stone, terrain and urban textures with some 60s spy-fi with moonbase and evil lair textures.
Credits:
Conversion: Rolo
Author: Monolith
Submitted: Rolo
Description:
A wad file containing 2500+ textures from No One Lives Forever. There are markers placed in the TX list to indicate how the textures were originally organized by Monolith.
Preview:
Download Link:
http://www.m*diafire.com/file/euj6a6s4rau4wo6/nolftex.zip
Information:
Source: No One Lives Forever by Monolith Productions (current license holder unknown)
Count: 2638 textures
Palette: True colour PNGs
Format: TX_markers
Anims/Switches: None
Description: Textures ripped from No One Lives Forever; mainly generic all-purpose brick, stone, terrain and urban textures with some 60s spy-fi with moonbase and evil lair textures.
Credits:
Conversion: Rolo
Author: Monolith
Submitted: Rolo
Description:
A wad file containing 2500+ textures from No One Lives Forever. There are markers placed in the TX list to indicate how the textures were originally organized by Monolith.
Preview:
Download Link:
http://www.m*diafire.com/file/euj6a6s4rau4wo6/nolftex.zip
Last edit: 7 years 6 months ago by Blue Shadow. Reason: Fixed preview link.
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- MagicWazard
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7 years 6 months ago #2
by MagicWazard
Replied by MagicWazard on topic [SUBMISSION] No One Lives Forever Textures
Quite a big pack! I don't think I'll ever be able to go through everything, but I did see some nice stuff in there that could be useful. I don't think all the textures need to be in 32-bit--I think most could be converted to 8-bit custom palettes without suffering--but I'm not sure what you could use to automate the conversion, and I don't expect you to want to convert them all by hand. (Although 73 MB for 2500 textures isn't that bad of a deal, all things considered.)
Oh, and may you please update the INFO lump to match what you have in the submission post, and move it inside the WAD itself? Thanks!
Oh, and may you please update the INFO lump to match what you have in the submission post, and move it inside the WAD itself? Thanks!
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- Dreadopp
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7 years 2 months ago #3
by Dreadopp
Replied by Dreadopp on topic [SUBMISSION] No One Lives Forever Textures
I think there are some decent textures here, but there are some that don't entirely make sense (like the gray-scaled screenshots from the game).
When loading the wad file in GZDoom Builder I'm getting a bunch of errors:
When loading the wad file in GZDoom Builder I'm getting a bunch of errors:
Code:
Can't load texture "_WOOD" from "NOLFtex.wad" because it doesn't contain any data.
Can't load texture "_WATER" from "NOLFtex.wad" because it doesn't contain any data.
Can't load texture "_TRANS" from "NOLFtex.wad" because it doesn't contain any data.
Can't load texture "_TERRAIN" from "NOLFtex.wad" because it doesn't contain any data.
Can't load texture "_STONE" from "NOLFtex.wad" because it doesn't contain any data.
Can't load texture "_SKY" from "NOLFtex.wad" because it doesn't contain any data.
Can't load texture "_SIGNS" from "NOLFtex.wad" because it doesn't contain any data.
Can't load texture "_SHINMET" from "NOLFtex.wad" because it doesn't contain any data.
Can't load texture "_SHINY" from "NOLFtex.wad" because it doesn't contain any data.
Can't load texture "_OBJECTS" from "NOLFtex.wad" because it doesn't contain any data.
Can't load texture "_MINISET" from "NOLFtex.wad" because it doesn't contain any data.
Can't load texture "_METAL" from "NOLFtex.wad" because it doesn't contain any data.
Can't load texture "_LINO" from "NOLFtex.wad" because it doesn't contain any data.
Can't load texture "_LIGHTS" from "NOLFtex.wad" because it doesn't contain any data.
Can't load texture "_GLASS" from "NOLFtex.wad" because it doesn't contain any data.
Can't load texture "_FLARES" from "NOLFtex.wad" because it doesn't contain any data.
Can't load texture "_FABRIC" from "NOLFtex.wad" because it doesn't contain any data.
Can't load texture "_DOORS" from "NOLFtex.wad" because it doesn't contain any data.
Can't load texture "_DETAIL" from "NOLFtex.wad" because it doesn't contain any data.
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7 years 2 months ago #4
by ozymandias81
Replied by ozymandias81 on topic [SUBMISSION] No One Lives Forever Textures
I highly suggest to convert this as a .pk3 file (avoiding those error though, since you can separate textures by folders), also don't forget to crush .PNGs in order to save space.
i can come up with fixes later probably, but I am not sure.
Such a pity that this pack was probably going to be submitted by me a year ago, but had some issues struggling with proper grabbers for NOLF.
i can come up with fixes later probably, but I am not sure.
Such a pity that this pack was probably going to be submitted by me a year ago, but had some issues struggling with proper grabbers for NOLF.
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- Blue Shadow
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7 years 1 month ago #5
by Blue Shadow
Replied by Blue Shadow on topic [SUBMISSION] No One Lives Forever Textures
Closed due to lack of feedback.
If this is ever resubmitted, I suggest to pack it as a PK3. That would allow you to use folders to group the textures, thus resolving those errors Dreadopp reported.
If this is ever resubmitted, I suggest to pack it as a PK3. That would allow you to use folders to group the textures, thus resolving those errors Dreadopp reported.
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