header general

Lava demon has annoying habit of messing with player aim/movement with melee

  • SArais
  • SArais's Avatar Topic Author
  • Demon
  • Demon
More
6 years 2 months ago #1 by SArais
title. can't move mouse around and am frozen in place.

Please Log in or Create an account to join the conversation.

  • Blue Shadow
  • Blue Shadow's Avatar
  • Administrator
  • Administrator
More
6 years 2 months ago #2 by Blue Shadow
I can't reproduce that. What engine are you using, and what version of said engine?

Please Log in or Create an account to join the conversation.

  • SArais
  • SArais's Avatar Topic Author
  • Demon
  • Demon
More
6 years 2 months ago #3 by SArais
gzdoom 3.4.1 or so. may have something to do with the context of using with doom rather than with hexen/heretic, but the maps somewhat called for it.

Please Log in or Create an account to join the conversation.

  • Blue Shadow
  • Blue Shadow's Avatar
  • Administrator
  • Administrator
More
6 years 2 months ago #4 by Blue Shadow
I managed to reproduce it, but I needed to be invulnerable.

Okay, so what's going on you may ask? Well, the projectiles fired by the monster's attack in melee are the same as the ones used by Heretic's powered-up Phoenix Rod: upon hitting players, these projectiles render them immobile for a very short period of time. The more they're hit, the longer it'll take before they regain their mobility. The odd thing here, is that this doesn't happen under normal circumstances. Being invulnerable is one case where it'll happen.

Again, it's one of those where I can't say for certain whether it was an oversight on the part of the monster's author(s) or an intended behavior.

Please Log in or Create an account to join the conversation.

  • SArais
  • SArais's Avatar Topic Author
  • Demon
  • Demon
More
6 years 2 months ago - 6 years 2 months ago #5 by SArais
I sincerely doubt it's intentional; not to mention not requiring invulnerability normally when it happens; at least in these maps

the wiki also implies that it's supposed to be the shooter frozen, not the target.
Last edit: 6 years 2 months ago by SArais.

Please Log in or Create an account to join the conversation.

  • Blue Shadow
  • Blue Shadow's Avatar
  • Administrator
  • Administrator
More
6 years 2 months ago #6 by Blue Shadow

SArais wrote: the wiki also implies that it's supposed to be the shooter frozen, not the target.

That's an error on the wiki's part.

Please Log in or Create an account to join the conversation.

  • Blue Shadow
  • Blue Shadow's Avatar
  • Administrator
  • Administrator
More
6 years 21 hours ago - 6 years 21 hours ago #7 by Blue Shadow
With this change implemented, due to this report , it should now happen even if the player isn't invulnerable. I'll see about submitting an update for the monster that gets rid of this behavior.
Last edit: 6 years 21 hours ago by Blue Shadow.

Please Log in or Create an account to join the conversation.