{sticky}[READ THIS] Texture Stock Submission Rules
- Gothic
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11 months 16 hours ago - 10 months 3 weeks ago #1
by Gothic
{sticky}[READ THIS] Texture Stock Submission Rules was created by Gothic
If you are submitting a texture pack to the Realm667 Texture Stock, please read these rules, and follow the submission template. It makes the job of adding them so much easier, and if a submission doesn't follow the rules, it won't be added until it does, or it could be flat-out rejected.
General Submission Rules
can be found on the left side of the page in the info box called "SUBMISSION RULES". Make sure to check the mouseover-tooltips for details. Categorie-specific submission rules can be found below.
Category-Specific Rules
Submission Template
Information:
Source: Where are they from? If they were made from scratch, say scratch.
Count: How many textures are there. If a rough estimate, use ~. For example, ~100, for around 100.
Palette: What palette is it in? Doom? Heretic? Custom palette?
Format: What format are these textures in? TX_ markers? PNames and Texture1 lumps?
Anims/Switches: Do these have animations and/or switches? If so, are they ZDoom compatible?
Description: Short description of these textures.
Credits:
Conversion: Who converted it to a format usable by ZDoom? N/A if it doesn't apply.
Author: Who made the textures?
Submitted: Who submitted it to the Texture Stock?
Description:
People prefer to know exactly what they're downloading, before they download it.
Preview:
Upload a few of the textures here, so people can see them. Use an image upload site like Imgur.
Download Link:
Either upload to a site like DropBox or Google Drive, or just attach it to your post. Please choose one that shouldn't expire, because it might expire before we can add it.
General Submission Rules
can be found on the left side of the page in the info box called "SUBMISSION RULES". Make sure to check the mouseover-tooltips for details. Categorie-specific submission rules can be found below.
Category-Specific Rules
- Make sure it is a pk3 file placed inside a zip. Sort your content into apropriate folders so it is easier for modders to implement your weapon into their mod.
- Minimum of around 50 new textures or so. A texture-pack with 10 textures would be a bit disappointing, wouldn't it?
- Include information, from the template below, in both the submission post, and in the wad itself, in an INFO lump.
- Include credits. Like information, include credit information (from the template) in both the submission post and in the wad itself, in a CREDITS lump.
- ANIMDEFS are strongly advised for animating textures.
- Tag it as a submission. Use the right topic icons with an apropriate prefix, like the blue S icon with [SUBMISSION] in your title.
- If you are updating something already on the repo, tag it as an update. Use the right topic icon here as well with the purple U and a [UPDATE] prefix
Submission Template
Information:
Source: Where are they from? If they were made from scratch, say scratch.
Count: How many textures are there. If a rough estimate, use ~. For example, ~100, for around 100.
Palette: What palette is it in? Doom? Heretic? Custom palette?
Format: What format are these textures in? TX_ markers? PNames and Texture1 lumps?
Anims/Switches: Do these have animations and/or switches? If so, are they ZDoom compatible?
Description: Short description of these textures.
Credits:
Conversion: Who converted it to a format usable by ZDoom? N/A if it doesn't apply.
Author: Who made the textures?
Submitted: Who submitted it to the Texture Stock?
Description:
People prefer to know exactly what they're downloading, before they download it.
Preview:
Upload a few of the textures here, so people can see them. Use an image upload site like Imgur.
Download Link:
Either upload to a site like DropBox or Google Drive, or just attach it to your post. Please choose one that shouldn't expire, because it might expire before we can add it.
Last edit: 10 months 3 weeks ago by Gothic.
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