my first Zscript monster
- DeVloek
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- Arachnotron
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6 years 4 months ago #1
by DeVloek
my first Zscript monster was created by DeVloek
I tried to wrap my head around Zscript recently, and during the process I made a new monster. The initial
tutorial
that I read was about converting the Revenant from DECORATE to Zscript, so that's the base for this monster.
When I started making this I was just playing around, and as I was digging thru the wiki for interesting and fun stuff, the monster became a boss/mini-boss type of Revenant with a variety of attacks and dodge moves. It is fast, deadly and able to fly :evil: It can even lift off and land at will... which means at random :
:
I might turn this into a proper submission, thats why I'd like to ask for some feedback. The monster does work as intended but I guess there's room for improvement in the code. For now the sprites are just a basic recolor, I painted the armor green so translations are easily applied. The monster's name is Nekrodaemon but that may change depending on how far I can get with the sprites. So if anyone can help with that or has ideas and suggestions, please tell me
I made an arena to fight and test this monster, if you wanna give it a try here's the download:
https://drive.google.com/open?id=1ifblyvoweOeFWPe4ndBzi7gJgPL6rZkQ
When you start a new game you can choose how many of these bastards you wanna fight. It's supposed to be a boss so I guess provoking infights is the only way to beat all five levels (I never made it past level 4). It's quite funny how they kick each others ass
If you wanna test it in your own map just load NKRDMN.wad from the .pk3 and summon Nekrodaemon.
When I started making this I was just playing around, and as I was digging thru the wiki for interesting and fun stuff, the monster became a boss/mini-boss type of Revenant with a variety of attacks and dodge moves. It is fast, deadly and able to fly :evil: It can even lift off and land at will... which means at random :

I might turn this into a proper submission, thats why I'd like to ask for some feedback. The monster does work as intended but I guess there's room for improvement in the code. For now the sprites are just a basic recolor, I painted the armor green so translations are easily applied. The monster's name is Nekrodaemon but that may change depending on how far I can get with the sprites. So if anyone can help with that or has ideas and suggestions, please tell me

I made an arena to fight and test this monster, if you wanna give it a try here's the download:
https://drive.google.com/open?id=1ifblyvoweOeFWPe4ndBzi7gJgPL6rZkQ
When you start a new game you can choose how many of these bastards you wanna fight. It's supposed to be a boss so I guess provoking infights is the only way to beat all five levels (I never made it past level 4). It's quite funny how they kick each others ass

If you wanna test it in your own map just load NKRDMN.wad from the .pk3 and summon Nekrodaemon.
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