[SUBMISSION] RoboCain (Robocop 2)
- Gothic
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2 years 3 weeks ago #21
by Gothic
I'm afraid I don't have too many good things to say about this monster, the problem is mainly the sprites, it looks very amateur with poor texturing and shading. Making sprites from scratch and making them look good takes a lot of time and effort, but monsters like the Main Battle Tank , Rocketman and UAC bot show that it can be done.
Replied by Gothic on topic [SUBMISSION] RoboCain (Robocop 2)
Sorry for the lack of activity, but as said on a previous post, we are pretty busy with real life, and we have a very small amount of people working on the repo.So far i've hated witing on other people to get things done, because when i wait on others, it doesn't get done. i've waited for a week, and got no feedback, so i looked over the mosnter myself. thus far, there are sprite scaling issues, i've had to go over EACH frame to scale each render properly. it would look jittery and weird. i will updated the pk3, and when i get proper feedback and apply the other changes to the file, i will upload the final version.
I'm afraid I don't have too many good things to say about this monster, the problem is mainly the sprites, it looks very amateur with poor texturing and shading. Making sprites from scratch and making them look good takes a lot of time and effort, but monsters like the Main Battle Tank , Rocketman and UAC bot show that it can be done.
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2 years 3 weeks ago #22
by SkeletronMK666
Replied by SkeletronMK666 on topic [SUBMISSION] RoboCain (Robocop 2)
what if i where to use the 3d modle and re render him with better lighting and texturing?
to make him look more like this image:
https://static.wikia.nocookie.net/non-aliencreatures/images/8/8e/Robocain.jpg/revision/latest?cb=20180227012248
to make him look more like this image:
https://static.wikia.nocookie.net/non-aliencreatures/images/8/8e/Robocain.jpg/revision/latest?cb=20180227012248
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- Gothic
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2 years 3 weeks ago #23
by Gothic
Replied by Gothic on topic [SUBMISSION] RoboCain (Robocop 2)
If you can make it, sure.
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2 years 3 weeks ago #24
by SkeletronMK666
Replied by SkeletronMK666 on topic [SUBMISSION] RoboCain (Robocop 2)
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- Kan3
- Chaingunner
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2 years 3 weeks ago #25
by Kan3
Replied by Kan3 on topic [SUBMISSION] RoboCain (Robocop 2)
Wow, for me now it looks great
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- Gothic
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2 years 3 weeks ago #26
by Gothic
Replied by Gothic on topic [SUBMISSION] RoboCain (Robocop 2)
It's definitely a step on the right direction.
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- Gunslahyer_Pi
- BFG Commando
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2 years 3 weeks ago #27
by Gunslahyer_Pi
Replied by Gunslahyer_Pi on topic [SUBMISSION] RoboCain (Robocop 2)
Wow! That looks really good now!
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2 years 3 weeks ago #28
by SkeletronMK666
Replied by SkeletronMK666 on topic [SUBMISSION] RoboCain (Robocop 2)
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2 years 3 weeks ago #29
by SkeletronMK666
Replied by SkeletronMK666 on topic [SUBMISSION] RoboCain (Robocop 2)
really improved the lighting, also i got the robocain screen form the robocop 2 arcade game. works perfect!
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- Gunslahyer_Pi
- BFG Commando
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2 years 3 weeks ago #30
by Gunslahyer_Pi
Replied by Gunslahyer_Pi on topic [SUBMISSION] RoboCain (Robocop 2)
Wait...! Is this him now??? Omg. He looks totally lethal and awesome! True to the original! That's incredible! Awesome work dude!
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