[SUBMISSION] Berserk PowerUps
- DeVloek
-
Topic Author
- Arachnotron
-
- Posts: 401
Please Log in or Create an account to join the conversation.
- Gothic
-
- Moderator
-
- Posts: 1275
- The BerserkMedipackRegen heals 1 point per second and the effect lasts longer than 60 seconds. The BerserkPotionRegen works as intended.
- The Berserk[Stimpack/PotionSmall]Drain and Berserk[Stimpack/PotionSmall]Protect heal 100 points instead of 50.
- The regeneration/drain/shield effects don't reset their timers if you pick another before their icons start blinking.
Please Log in or Create an account to join the conversation.
- DeVloek
-
Topic Author
- Arachnotron
-
- Posts: 401
just a small oversight from a previous version that didnt have timed regen yet, fixedThe BerserkMedipackRegen heals 1 point per second and the effect lasts longer than 60 seconds. The BerserkPotionRegen works as intended.
another oversight from an earlier version that had no inheritance between items, fixed.The Berserk[Stimpack/PotionSmall]Drain and Berserk[Stimpack/PotionSmall]Protect heal 100 points instead of 50.
this I need to investigate, in my tests everything seemed to work fine but I only tested with very short durations of like 5 seconds to save time, guess the icons were always blinking so i never noticed this issue. Won't be able to look into it until sometime tomorrow though. Thanks for the bug reports!The regeneration/drain/shield effects don't reset their timers if you pick another before their icons start blinking.
Please Log in or Create an account to join the conversation.
- Gothic
-
- Moderator
-
- Posts: 1275
Please Log in or Create an account to join the conversation.
- DeVloek
-
Topic Author
- Arachnotron
-
- Posts: 401
I forgot to mention, there are various instances of Berserk being spelled " Berzerk " in the pickup messages. You should fix that too.
Fixed, actually all items had this typo

I also fixed the secondary powers not refreshing correctly, they were just missing the ALWAYSPICKUP flag.
Since that was an easy fix I took the time to overhaul all the sprites, there were quite a few inconsistencies between them. The power HUD sprites should look a bit better now too.
Last but not least, I added a new pack/potion which grants faster run speed as a secondary power. I swear that's the last addition!

Please Log in or Create an account to join the conversation.
- Gothic
-
- Moderator
-
- Posts: 1275
Please Log in or Create an account to join the conversation.