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[SUBMISSION] Breakable Hydrant Variants

  • ozymandias81
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9 years 9 months ago - 8 years 6 months ago #1 by ozymandias81
[SUBMISSION] Breakable Hydrant Variants was created by ozymandias81
Information:
Name: Breakable Hydrant Variations
Connection: HSBase (internal)
Palette: PNG Paletted for Doom
Summon: HSWater/Sewer/Blood/Nuke
Ambient Sound: Yes
De-/Activatable: None
Destroyable: Yes
Special Effects: None
ACS: None

Credits:
Submitted: Ozymandias81
Decorate: Ozymandias81
Sounds: 3d Realms, iD Software & Gray Matter Interactive
Sprites: 3d Realms
Sprite Edit: Tormentor667 (base sprite), Ozymandias81 (colour remaps)
Idea Base: Old destroyable hydrant from Duke Nukem 3d

Description:
Four Duke3d style breakable hydrant variations, with Water, Sewer, Blood and Nukage colors. Those may be really useful a lot inside sewage, hazard, corrupted or hell themed maps.

Sprite:



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Last edit: 8 years 6 months ago by ozymandias81.

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  • primeval
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9 years 9 months ago #2 by primeval
Replied by primeval on topic Breakable Hydrant variants
Blood Hydrant? That's friggin metal as hell. Putting out fires with blood.

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9 years 9 months ago #3 by ozymandias81
Replied by ozymandias81 on topic Breakable Hydrant variants
I'm planning to do some others of them, like lava, hades, fuzzy (?!?!) and psychedelic versions... but I think they don't belongs to r667 repos... It's impossible to see something absurd like these here. :P
It was originally a weird proposal for Blade Of Agony (I mean those hydrant I've just posted here).

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9 years 9 months ago #4 by Salahmander
Replied by Salahmander on topic Breakable Hydrant variants
I find the concept amusing, but they would sure as hell have their uses (blood hydrants especially).

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9 years 9 months ago #5 by ozymandias81
Replied by ozymandias81 on topic Breakable Hydrant variants
Imagine if that those bloody hydrant spilling gibs like Profane One's A_Mushroom gory effect (when it dies). Unfortunately, A_Mushroom sometimes gibs any actor in proximity of it, unless it spawns like a TNT1 A 0 stuff. I wonder if these hydrants will be added to repo, I think they're useful, also I will use them inside a mechanical/metal themed city on my project Gore.

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  • Gez
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9 years 9 months ago #6 by Gez
Replied by Gez on topic Breakable Hydrant variants

primeval wrote: Blood Hydrant? That's friggin metal as hell. Putting out fires with blood.


I think the idea would be to use them in a "corrupted city" setting.

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  • ozymandias81
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9 years 9 months ago #7 by ozymandias81
Replied by ozymandias81 on topic Breakable Hydrant variants
...or inside a "fleshy" city... or something like old pal Void map :-)

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9 years 9 months ago #8 by ozymandias81
Replied by ozymandias81 on topic Breakable Hydrant variants
Hello, any hope to see this submitted? I know that I don't have to swear like this, but I see that 111 people is interested on this ATM.

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9 years 9 months ago #9 by Salahmander
Replied by Salahmander on topic Breakable Hydrant variants
I hope it gets submitted, I would totally love to use this for my mod.

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  • ozymandias81
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9 years 9 months ago - 9 years 9 months ago #10 by ozymandias81
Replied by ozymandias81 on topic Breakable Hydrant variants

Salahmander wrote: I hope it gets submitted, I would totally love to use this for my mod.

Feel free to use them if you wish, just give proper credits. [strike]I fear that this will never submitted...[/strike] I can wait until this will be submitted. Changed my mind. :lol:
Last edit: 9 years 9 months ago by ozymandias81. Reason: strokestuff

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