header general

[SUBMISSION] VIOS

  • Blue Shadow
  • Blue Shadow's Avatar
  • Administrator
  • Administrator
More
7 years 8 months ago #11 by Blue Shadow
Replied by Blue Shadow on topic [SUBMISSION] VIOS
Is there a chance that this would get sprite rotations and better sprite quality?

Please Log in or Create an account to join the conversation.

  • Quantum_Dranger
  • Quantum_Dranger's Avatar Topic Author
  • Chaingunner
  • Chaingunner
More
7 years 8 months ago #12 by Quantum_Dranger
Replied by Quantum_Dranger on topic [SUBMISSION] VIOS
Probably not. I'm not even sure how it would rotate seeing how VIOS is ultra flat.

Please Log in or Create an account to join the conversation.

  • Blue Shadow
  • Blue Shadow's Avatar
  • Administrator
  • Administrator
More
7 years 8 months ago #13 by Blue Shadow
Replied by Blue Shadow on topic [SUBMISSION] VIOS
Off to the Closed Submissions it goes, then.

This is moot at this point, but I'd like to comment on the behavior. The monster does quite a lot of damage. Its attack is almost undodgeable, and if you hide, it pops up behind you or something to kill you. I don't know how to deal with this thing. The only way I see is to charge at it with the BFG, and hope you kill it in one hit before it kills you.

Also, its attack causes a bit of lag. Then again, my computer isn't powerful.

Please Log in or Create an account to join the conversation.