[SUBMISSION] VIOS
- Blue Shadow
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7 years 8 months ago #11
by Blue Shadow
Replied by Blue Shadow on topic [SUBMISSION] VIOS
Is there a chance that this would get sprite rotations and better sprite quality?
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- Quantum_Dranger
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- Chaingunner
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7 years 8 months ago #12
by Quantum_Dranger
Replied by Quantum_Dranger on topic [SUBMISSION] VIOS
Probably not. I'm not even sure how it would rotate seeing how VIOS is ultra flat.
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- Blue Shadow
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7 years 8 months ago #13
by Blue Shadow
Replied by Blue Shadow on topic [SUBMISSION] VIOS
Off to the Closed Submissions it goes, then.
This is moot at this point, but I'd like to comment on the behavior. The monster does quite a lot of damage. Its attack is almost undodgeable, and if you hide, it pops up behind you or something to kill you. I don't know how to deal with this thing. The only way I see is to charge at it with the BFG, and hope you kill it in one hit before it kills you.
Also, its attack causes a bit of lag. Then again, my computer isn't powerful.
This is moot at this point, but I'd like to comment on the behavior. The monster does quite a lot of damage. Its attack is almost undodgeable, and if you hide, it pops up behind you or something to kill you. I don't know how to deal with this thing. The only way I see is to charge at it with the BFG, and hope you kill it in one hit before it kills you.
Also, its attack causes a bit of lag. Then again, my computer isn't powerful.
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