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[SUBMISSION] Semi-Auto Shotgun

  • TyrannotitanFan
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3 years 4 months ago - 3 years 3 months ago #1 by TyrannotitanFan
[SUBMISSION] Semi-Auto Shotgun was created by TyrannotitanFan
(this is my first submission, so it's bad )
Information:
Name: Semi-Auto Shotgun
Class: 3
Type: Hitscan
Palette: Doom
Summon: sashotgun
Ammo Type: shells

Credits:
Code: TyrannotitanFan, wojtthedoomer
Sounds: Valve
Sprites: Cardboard Marty, Scuba Steve
Sprites Edit: Gothic
Idea Base: Basic Semiautomatic Shotgun

(for HUD and pick up sprite)
https://www.dropbox.com/s/7kb51n9znbg9hdd/ASGGA0.png?dl=0
https://www.dropbox.com/s/v5vqgxlhbsqxtyf/ESGTA0.png?dl=0
Description:
Your averange semiauto shotgun
https://drive.google.com/file/d/1Fj7jAvv2nAUaIQ7rzvDOxPwM75DpSr1K/view?usp=sharing
Last edit: 3 years 3 months ago by TyrannotitanFan. Reason: offset fix

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3 years 4 months ago - 3 years 4 months ago #2 by KILLA DIO
Replied by KILLA DIO on topic [SUBMISSION] Semi-Auto Shotgun
This is a really nice and simple weapon , however the pickup sprite disapears after a frame, for me, maybe replace 
Code:
Spawn: ESGT A -1 Stop

with
Code:
Spawn: ESGT A -1 Loop

also, as a suggestion, maybe add an animation after letting go of the fire button (like the plasma gun has)

EDIT: also maybe don't use mediafire
Last edit: 3 years 4 months ago by KILLA DIO.

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3 years 4 months ago - 3 years 4 months ago #3 by TyrannotitanFan
Replied by TyrannotitanFan on topic [SUBMISSION] Semi-Auto Shotgun
thanks for advice
edit: hmm i could add it, because i have fitting sprites, but dunno
Last edit: 3 years 4 months ago by TyrannotitanFan.

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3 years 4 months ago #4 by TyrannotitanFan
Replied by TyrannotitanFan on topic [SUBMISSION] Semi-Auto Shotgun
Edited

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3 years 4 months ago #5 by KILLA DIO
Replied by KILLA DIO on topic [SUBMISSION] Semi-Auto Shotgun
some more stuff

DONT override the firing sound of the vanilla shotgun (use a unique name in sndinfo)

and the pickup still disapears

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3 years 4 months ago #6 by TyrannotitanFan
Replied by TyrannotitanFan on topic [SUBMISSION] Semi-Auto Shotgun
thanks again
also i don't know how to fix the pick up sprite problem

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3 years 4 months ago #7 by TyrannotitanFan
Replied by TyrannotitanFan on topic [SUBMISSION] Semi-Auto Shotgun
Edited again

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3 years 4 months ago #8 by KILLA DIO
Replied by KILLA DIO on topic [SUBMISSION] Semi-Auto Shotgun
Fixed the pickup sprite issue, you didn't set any offsets, I'd reccomend setting the offsets to 23 10 in slade

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3 years 4 months ago - 3 years 4 months ago #9 by TyrannotitanFan
Replied by TyrannotitanFan on topic [SUBMISSION] Semi-Auto Shotgun
for the third time, thanks
edit: it worked
Last edit: 3 years 4 months ago by TyrannotitanFan.

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3 years 4 months ago #10 by KILLA DIO
Replied by KILLA DIO on topic [SUBMISSION] Semi-Auto Shotgun
NP!

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