[Submission] Nightmare Spectre
- DBJ87
- Topic Author
- Wicked
- Posts: 228
Name: Nightmare Spectre
Difficulty: Easy/Medium
Connection: Demon/Spectre
Summon: NightmareSpectre
Melee: Yes
Distance: No
Type: Demon
Brightmaps: No
WAD Created by: DBJ87
Decorate Created by: DBJ87
Palette: Doom
Sprites: ID Software
SFX: ID Software, Williams Entertainment, Midway (Doom64, Playstation & Dreamcast Doom)
Idea Base: Nightmare Spectre from the PS1 & Dreamcast Version of Doom
Credit & thank you to MagicWizard for help with:
-Subtractive Blending
-Blood Colour
[DESCRIPTION]
"If you thought, the Spectre was bad, meet his tougher brother!"
More health than Demons/Spectres, attacks slightly faster & has his minimum damage increased from the Demon's Default. Not too tough on his own, but add a pack of about 3-5 or more, throw a couple in amongst an ambush and you'll see the little differences do indeed add up. You're going to need something better then a Shotgun because, if he doesn't eat you, he will certainly distract you and use up your ammo.
Note:
The Sprites replace the Demon as the Spectre's do, so I have included a PNG image in the file which is to act as a Sprite to help you easily identify where you have placed the Nightmare Spectre on your map when editing, otherwise it will appear as a Standard Demon, like the Spectre does which can get confusing.
[UPDATE]
30/05/16
Total conversion so it now shares the same, class & set up as the Demon & Spectre.
-All Sprites removed as they are now not needed, one is left only to help identify the placement on maps.
-File is now half it's original size. Due to Sprite Removal & Update changes.
-Blood colour changed.
-Final Checks on it's custom Melee attack minimum damage changes completed.
31-05-2016
-Sound Files converted to "recommended" OGG Format
[PREVIEW]
[DOWNLOAD]
[URL=http://www.m*diafire.com/download/4s7n5eo60l9vq1i/Nightmare_Spectre.zip]http://www.m*diafire.com/download/4s7n5eo60l9vq1i/Nightmare_Spectre.zip[/URL]
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- yuraofthehairfan
- Demon
- Posts: 31
I do remember the sprite from Doom PSX
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- flyingdeath
- Shotgunner
- Posts: 3
Though mechanically an uninteresting variant, it just looks so damn cool. Far better than regular spectre.
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- DBJ87
- Topic Author
- Wicked
- Posts: 228
"Mechanically" It's not meant to do anything else (but is open to be edited to do whatever you want), it's just the tougher/toughest version of the generic/vanilla Demon/Spectre.
Glad you like it though, thank you for your feedback
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- MagicWazard
- Moderator
- Posts: 808
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- DBJ87
- Topic Author
- Wicked
- Posts: 228
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- MagicWazard
- Moderator
- Posts: 808
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- DBJ87
- Topic Author
- Wicked
- Posts: 228
Well, if you haven't yet, I'd still suggest you try out the other method, which is simply applying the "subtractive" blending mode to the existing Demon sprites--if for no other reason than to compare what the visual difference would be.
+SHADOW
RenderStyle OptFuzzy
Alpha 0.5
(Same as Doom's Spectre)
GZDoom: Translucent Render Style
This one is similar to the RenderStyle Translucent that is currently in use but despite having a lower Alpha it appears to be more solid & less transparent like it does on the PSX/Dreamcast version.
The Alpha on the current submitted file is 0.45 not 0.5. But not everyone is going to render the shadows, Spectres on GZDoom, ZDoom the same way.
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- DBJ87
- Topic Author
- Wicked
- Posts: 228
Well, if you haven't yet, I'd still suggest you try out the other method, which is simply applying the "subtractive" blending mode to the existing Demon sprites--if for no other reason than to compare what the visual difference would be.
+SHADOW
RenderStyle OptFuzzy
Alpha 0.5
(Same as Doom's Spectre)
GZDoom: Shadow & Fuzz Render Style
If the Alpha is any any higher (tried it at the original set of 0.45 Alpha & 0.65 Alpha) it just looks like a solid Green shadow.
The Set up I used before, works better in my opinion. I don't know, what everyone's preferred Shadow rendering styles are for ZDoom or GZDoom... so went with a basis on how the file was set up on the PSX Doom Wad I found the sprites on.
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- MagicWazard
- Moderator
- Posts: 808
https://www.dropbox.com/s/qf96g16upyd86s7/nightmarespectre.wad?dl=0
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