[SUBMISSION]Damaging Effects[UP-TO-DATE]
- BadMojo
- Wicked
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- CaptainManiac
- Topic Author
- Cacodemon
- Posts: 103
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- CaptainManiac
- Topic Author
- Cacodemon
- Posts: 103
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- CaptainManiac
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- Cacodemon
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- BadMojo
- Wicked
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This isnt my work, but its the sort of thing I mean by a stand alone menu rather than build it within the original zdoom scripts.
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- CaptainManiac
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- Cacodemon
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- Blue Shadow
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- BadMojo
- Wicked
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- BadMojo
- Wicked
- Posts: 224
Blue Shadow wrote: Personally, I'd say don't bother with a menu. The proper way to do menus is through MENUDEF, but it has its issues of potential conflict with the engine's own menus; you can't add to menus, you can only replace/override them.
Thats why Im thinking just a simple message box with a few options bound to a couple of keys, that way it doesn't even use the main menu. Yea its probably not worth the effort, but it doesn't hurt to try a few things and see how they turn out.
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- MagicWazard
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